DK: King of Swing Game Boy Advance
DK: King of Swing Image
Metascore
70

Mixed or average reviews - based on 30 Critics What's this?

User Score
5.2

Mixed or average reviews- based on 5 Ratings

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  • Summary: The normally quiet jungle is abuzz with excitement, because it's time for the ceremony to choose the king of the jungle! Or at least it would be if King K. Rool hadn't stolen the special medallion meant for the winner. Donkey Kong and his friends must swing their way through the jungle toThe normally quiet jungle is abuzz with excitement, because it's time for the ceremony to choose the king of the jungle! Or at least it would be if King K. Rool hadn't stolen the special medallion meant for the winner. Donkey Kong and his friends must swing their way through the jungle to get the medallion back and, along the way, rescue Diddy, Dixie, and Funky Kong from King K. Rool's minions. A unique control system lets you swing through the trees and spin to build up momentum for a mighty leap. Innovative level design combines elements of platform and puzzle games: Grab gears and spin to crank doors open. Watch out for bolts that loosen as you spin, or you might find yourself falling flat. You'll need steady hands to make the leap-of-faith that takes you to the treetops. Collapse
Score distribution:
  1. Positive: 10 out of 30
  2. Negative: 3 out of 30
  1. It's so good, in fact, that even if you stripped away the DK license and made it, oh, I don't know, "Raven's That's SO Swinging", you'd still have a great game. Donkey Kong is just the icing on the cake. You want innovation, but still want a full game? It's right here.
  2. A great new twist on a genre that I have a hard time classifying, using an established and mature backdrop.
  3. The only downside is the sometimes-frustrating level of difficulty and obtuse level design. [Nov 2005, p.182]
  4. King of Swing is defined by its gimmick. Enjoy the unique control system and you'll find the game a pleasant and diverting play. If you're left cold by it, you'll quickly tire of the game's one-trick-pony style.
  5. I can't say that I found anything drastically wrong with DK: King of Swing, but the tricky-to-learn controls and somewhat repetitive and short-lived gameplay make it hard to recommend as a priority purchase.
  6. The game's mechanics are quite a bit deeper and more complex than the simple control scheme suggests. The result of this is that a lot of novice players will be turned off by the game before getting too far into it.
  7. This game didn't need to be made: It wasn't fun, and I won't play it in my free time.

See all 30 Critic Reviews

Score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Supersean
    Jan 28, 2006
    8
    Lots of fun, each level has cool new tricks, and there is stuff to unlock, the R and L control is so cool. Great Music, i got it on sale for Lots of fun, each level has cool new tricks, and there is stuff to unlock, the R and L control is so cool. Great Music, i got it on sale for 20 dollars and I couldn't be more satisfied, it has multi-player! 8.5. Expand
  2. RyanB.
    Oct 18, 2005
    6
    A nice try from Nintendo at trying something new, King of Swing plows into new territory with fresh game mechanics centered around the A nice try from Nintendo at trying something new, King of Swing plows into new territory with fresh game mechanics centered around the familiar Donkey Kong Universe. Unfortunately as the game goes on, the challenge spikes far faster than the player has time to keep up with; The typical old Nintendo "show them how to play through creative gameplay" is missing. After learning the basic mechanics of how to control DK, you're tossed out into the cold, where the difficulty wastes no time in ramping way up, wether you're ready for it or not. Bland, washed-out visual design and dull music only helps take this game down a few more notches. Expand