- Publisher: AIA
- Release Date: Oct 30, 2001
- Critic Score
- Most active
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To progress through the game and have it all stripped from you based on one battle is simply a horrible design decision and makes this otherwise brilliant game needlessly aggravating.
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It's both rewarding and frustrating. [Feb 2002, p.100]
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So inherently unfair it is guarenteed to test the patience of anyone. The rock-paper-scissors battles make combat 90% luck while the whole monster collecting sub-theme isn't very strong.
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85Enjoyable, addictive fun. The special effects are excellent, and the game features some of the standard elements of Game Boy RPGs, but does a very nice job of providing a little something extra.
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75The penalty for being beaten in combat is too severe when you consider that it's not all that difficult to die in battle.
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Offers fun adventuring while freshening up the critter-catching genre. [Feb 2002, p.154]
User score distribution:
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Positive: 4 out of 4
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Mixed: 0 out of 4
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Negative: 0 out of 4
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TimereeA.10Love it! I got it for Easter years ago and went right on to playing it. Of course, now I've got to get a new game since its dissapeared.
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MichaelL.10The Game is great i have nothing to say.
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BrianS.9