Drill Dozer Game Boy Advance
Metascore
81

Generally favorable reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 28 out of 34
  2. Negative: 0 out of 34
  1. The game is so inventive and absorbing that it might just justify that GB Micro purchase-- unless you get the Famicom version, because that really justifies itself, doesn't it?
  2. Strange, adorable, and it vibrates. Who could ask for anything more?
  3. Thanks to brilliant design, fantastic gameplay and its in-built rumble device, Drill Dozer is one of the best 2D platformers you'll ever play.
  4. One of the best platformers to hit the GBA in a long time, and definitely not one to miss. [Mar 2006, p.88]
  5. Screw Breaker, simply put, is a fantastic game. It's the kind of creativity that can only escape from Japan, and yet with such a quirky design, it's surprisingly easy to pick up and play.
  6. It features whimsical, memorable characters, terrific presentation and, most importantly, simply fantastic gameplay.
  7. Any way you look at it Drill Dozer is an amazing piece of software. Although Drill Dozer looks like it has taken some cues from some of the best 2D games in history, it still manages to create a style of its own.
  8. They don't come any more addictive than this, friend. With any luck this is exactly the type of game we'll see on the Revolution. [Feb 2006, p.59]
  9. 85
    Drill Dozer is every bit as good as any current-gen portable title you care to name and succinctly encapsulates why the 2D platformer was so popular to begin with.
  10. 85
    The graphics are incredibly rich and extremely colorful, adding a whole new level of personality to the game.
  11. The game does have a tendency to get slightly repetitive at times, however almost as soon as the experience shows signs of getting to the point of redundancy a new gameplay mechanic, challenge or boss battle is introduced, thusly keeping your interest level zoned in from start to finish.
  12. One of the last hurrahs for the GBA, and it's fittingly fun. Hugely enjoyable while it lasts. [Mar 2007, p.74]
  13. The puzzles provide an awesome balance of manual dexterity and mental prowess, and the game's pacing is spot on. [Mar 2006, p.116]
  14. In every way, Screw Breaker harkens back to the oldies - the days of make-you-think design, fun times jumping for platforms, missing them, and trying again, timing boss patterns and testing your reflexes. [JPN Import]
  15. If you're itching for and old school game with some new play mechanics, I highly suggest giving Drill Dozer a spin.
  16. Drill Dozer proves to be a great action game for the Game Boy Advance thanks to some creative, well-designed platforming elements and a number of classic-style boss battles, which keep the game uniformly intense throughout.
  17. It's all over pretty quickly and there isn't much in teh way of extras, but Drill Dozer's a little beauty all the same. And not a Pokemon in sight. [Apr 2006, p.45]
  18. An incredibly solid platformer that'll probably go unnoticed and can quite possibly be a favorite when it comes to mentioning the year's most underrated titles.
  19. It's possible you'll tire of Drill Dozer's slightly repetitive drill cycle, and there's less room for exploration and investigation than you'll find in something like Super Mario World, but given it's 15 years and about 48 million 2D platform games later, it's nice to find a developer who can still offer a fresh line of questioning - and a nice suit to wear while doing it.
  20. The gameplay does have a tendency to get slightly repetitive at times, but almost as soon as the experience shows signs of getting to the point of redundancy, a new gameplay mechanic, challenge or boss battle is introduced, thus keeping your interest level from start to finish.
  21. 80
    The gameplay is like nothing before it, and the graphical and audio design help to create a world different from any other game on the system.
  22. I'd love to see more platformers come out of their zany brains in the near future.
  23. 80
    It's a really well-crafted game that features a fun and diverse vehicle as well as clever level design. Though it has some minor flaws, they're not enough to keep this gem from shining.
  24. 80
    One of the better platform games that I've played in some time. You may get though it without a ton of effort, but you'll have a heck of a time doing it.
  25. Instead, it offers some of the best old-school 2D platforming this side of Mario's jump to 3D. [Jun 2006, p.91]
  26. The hyper frantic soundtrack that sounds like it was written by drug-induced chipmunks I could do without, but the rest of the package is solid fun. [Feb 2006, p.113]
  27. The one snag for Drill Dozer is that it doesn't let you change the button configuration. It sounds petty to gripe about that, but for some players, the primary action of the game will be a bit awkward since drilling is neither the A nor the B button on the Gameboy.
  28. At a time when so few GBA games are getting released, it does shine above its contemporaries, but it is after all just another really solid platformer for a handheld that has several competent entries in that genre.
  29. If you are a fan of platformers, and want to experience it with a drilling machine, this unique game will please 2D fans. Just expect to be let down in the replay value and sound department.
  30. It's like being equipped with a six-shooter and only being allowed to pistol whip the bad guys.
  31. It's a peculiar idea to grasp, but it's impossible to argue with how successfully Game Freak has taken one simple design decision and made it integral to movement, combat and puzzle solving. [Mar 2006, p.95]
  32. 70
    With around 18 levels, Screwbreaker won't present the greatest of challenges to platform junkies, but it is thoroughly entertaining while it lasts. [JPN Import]
  33. The gameplay's solid, but the story's disposable, the music's forgettable, and everything is just a bit too easy.
  34. 60
    It's an enjoyable game that I'm glad that I own, but it didn't impress me enough that I felt the need to gush all over it. But kudos to Game Freak for coming up with something fresh in the platform genre, as simply conking bad guys on the head was getting tired.

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