- Publisher: Destination Software
- Release Date: Nov 25, 2003
- Critic Score
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The backdrops, too, are marvellous and the ancient Japanese feeling is matched perfectly with a slow and unsettling score. Whenever you are ambushed, this is quickly replaced with an adrenaline-inducing rush of beats, and you'll find yourself dragon-punching in rhythm to the music.
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80Kintaro's Revenge is a highly likable and fun game that adds something extra to the template of the forgotten genre, the sideways scrolling beat 'em up.
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Anime-style cut scenes with simple animation and written text help give Gekido a dramatic edge over other street fighters in the "Final Fight" vein. [Dec 2003, p.150]
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80If you're craving a good fighter, you can't go wrong here. Gekido is the most visually impressive GBA game yet. [Fall 2003, p.46]
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69In a lot of ways, Gekido Advance: Kintaro's Revenge feels less like a commercial product and more like a fan-made tribute to the genre of 2D beat-'em-ups.
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It looks absolutely incredible - easily the best-looking GBA game yet. [Feb 2004, p.53]
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All around there's just too much repetition in this game. It's fun for half-an-hour tops and that's it.
User Score
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Mixed: 1 out of 2
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Negative: 1 out of 2
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JoseG.3
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S.Hakkenden6