• Publisher: Namco
  • Release Date: Feb 23, 2005
Metascore
78

Generally favorable reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 17 out of 20
  2. Negative: 1 out of 20

There are no positive critic reviews yet.

User Score
tbd

No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. MarcusL
    Jul 9, 2009
    9
    One thing I can say from the off is that the whole Klonoa series is brilliant. The fun filled 2.5D gameplay of the console games on PS1, PS2 and Wii and the plain and classic 2D gameplay of the first GBA Klonoa, Dream Champ Tournament has a good history under it's belt, but is it any good? First thing is that the game is basically similar to the first GBA Klonoa game, Empire of Dreams. That is usually a bad thing because gamers want variety, not repetitiveness, but DCT adds some little changes that not only gives the game at least SOME variety, but also makes the game true to what made Klonoa great in the first place. Next is the story. The story is, well, eh. I never really payed attention to the story in this game. I mean, it's no Door to Phantomile story wise, sadly, but I assume it's kind of like Sonic Riders's story, just without that annoying prick known as Jet the Hawk. The gameplay is simple. D-Pad is movement, A is jump/hover and B is wind bullet, simple stuff. The aim is very simple, use enemies to get past the hazards in game and find three tablets to complete the level. However, unlike EOD, this game has a ranking system based on Dream Crystals collected, number of times hit and number of retrys. Getting an S rank requires you to get the special sun tablet thingy. Completing visions removes pieces from special unlockable art, but that's minor. All in all, despite being nearly the exact same as Empire of Dreams, Klonoa 2: Dream Champ Tournament is a great game for your GBA. It's fun, addicting and above all, it's bloody Klonoa! Full Review »