Legends of Wrestling II Game Boy Advance

User Score
3.7

Generally unfavorable reviews- based on 10 Ratings

User score distribution:
  1. Positive: 2 out of 10
  2. Negative: 6 out of 10
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  1. AndrewN.
    Jul 9, 2007
    1
    Truly abysmal. Lacks every element that makes a wrestling game playable. Not only are there a wide range of moves missing but even executing basic moves such as a suplex or a bodyslam is such a chore. Unbelieveably to perform a wrestlers signature move, you have to run towards your opponent and press L and R at the same time which is actually impossible. Overall the in ring action is Truly abysmal. Lacks every element that makes a wrestling game playable. Not only are there a wide range of moves missing but even executing basic moves such as a suplex or a bodyslam is such a chore. Unbelieveably to perform a wrestlers signature move, you have to run towards your opponent and press L and R at the same time which is actually impossible. Overall the in ring action is slugish and unreponsive. The music is horrible. The graphics are probably the best asset of the game and theyre pretty poor. The wrestlers look like car crash victims. The tournament mode is dogged by repetition and has no depth whatsoever. This game has no merit. However the number of legends included in the game is decent and having a little factfile on each wresler is a nice touch. And they are the good points. Great. The developer clearly didnt think this game out. Well every format needs at least one awful game, so here you go GBA. Expand
  2. [Anonymous]
    Mar 15, 2003
    0
    I'd rather watch Barney than this crap!!

Awards & Rankings

#35 Most Discussed Game Boy Advance Game of 2002
Metascore
24

Generally unfavorable reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 0 out of 11
  2. Negative: 10 out of 11
  1. Nintendo Power
    52
    The overall play control is simple and fun, but getting hits to connect is a little rough. [Mar 2003, p.137]
  2. Legends of Wrestling II's graphics look like they were created by a five-year-old.
  3. 31
    While the boys on the screen take their fair share of lumps, ultimately it's the gamer that ends up absorbing the most punishment.