- Publisher: Capcom
- Release Date: Jun 29, 2004
- Critic Score
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83You'll wander the world in typical RPG fashion, but the battle system is truly unique and fun.
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81The formula is still the same old formula, luckily for Capcom it still remains fun. [JPN Import]
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80If there's one complaint, it's the visuals. They're not bad, just more or less the same visuals we've seen since part one. [Aug 2004, p.89]
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80While Mega Man Battle Network 4 shares most, if not all, of its play mechanics with its three predecessors, it still offers some new aspects and, above all else, its still very fun.
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The combat is just as good as ever, even if the plot has been mucked up a bit. Its not like these games ever had the best plots to begin with anyway.
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The depth is simply amazing, it seemed like there was something to learn every time I played it.
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75Even with the new systems, the core mechanics are losing their edge and the tournament structured story isn't helping things, either.
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75Fans of the previous games will love it, as it's really a continuation of the same game play, and has all of the same characters. It's got some solid mechanics, it can be quite a bit of fun, but it's very linear, and it can get fairly tedious once you've made a little headway into it.
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75MMBN4 has slicker interfaces and improved visuals.
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A space-themed central story gives the game greater scope than its predecessors. [Aug 2004, p.123]
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The RPG-style fights are uninspiring, and the storyline is simplistic. Still, the graphics are bright and inviting, with menus that are easily navigable. [June 2004, p.138]
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70It's difficult to dismiss the overlying cuteness and simple-but-solid gameplay, which continues to put the series on the top tier of portable RPGs.
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68The story is lifeless, and the circa-2001 graphics and audio just don't cut it anymore.
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This iteration still hasn't fixed the one problem that's been plaguing the series since its inception: snooze-inducing level design. Another decent entry in the series, but nothing more. [June 2004, p.73]
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65It's time for a change.
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A great Megaman introduction for beginners. But owners of its forerunners will struggle to find enough new features to warrant upgrading.
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50Fans of the Battle Network series will delight in the further adventures of Lan and Mega Man, but everyone else is warned to stay clear. [Aug 2004, p.78]
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I hate to see a series like Mega Man degenerate into some kind of Pokemon rip-off. At this point, Mega Man doesn't even have the credibility of Yu-Gi-Oh, in my opinion.
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50Red Sun isn't as polished as the rest of the series. The game requires a few too many needless quests to get the meat and potatoes : the Net Battles.
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User score distribution:
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Positive: 8 out of 9
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Mixed: 1 out of 9
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Negative: 0 out of 9
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This one was the weakest in the series, but I was addicted to it anyways since im a huge fan of the series..
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5
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StephenJ.10I really love this game every day i go home and play it. I really wish that megaman X won't be more popular then the other games.