• Publisher: Capcom
  • Release Date: Jun 13, 2006
Metascore
62

Mixed or average reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 1 out of 10
  2. Negative: 0 out of 10
  1. Despite there being some room for improvement, I have no problem calling Mega Man Battle Network 6 the series' best entry yet. [Aug 2006, p.86]
  2. The graphics reek of four years ago, and animation is horrible.
  3. For anyone that poured their heart into any of the last two or three games, however, Mega Man Battle Network 6 definitely comes across as been there, done that.
  4. Quotation forthcoming. [Aug 2006]
  5. Those who have played the games up to now and are somehow not burnt out on the gameplay could have some fun with what Capcom has put together here. Newcomers, on the other hand, might be better advised to pick up one of the earlier titles rather than jump into this newer release at full price.
  6. If you've never played the Battle Network games before, the latest version is a fine way to introduce yourself to the series, but you'd do just as well with one of the older titles -- after all, they're cheaper and offer about the same experience.
  7. 60
    If you've never seen the allure of the Mega Man Battle Network series, this latest installment isn't going to win you over. Even if you are a fan, the heavy sense of déjà vu might have you feeling a little apathetic by now.
  8. 55
    When playing through Battle Network 6 we couldn't help but feel like we've already collected this chip, fought that fight and tracked down that meaningless item countless times. We've "been there, done that" five times already and veterans of the series will undoubtedly feel the same way.
  9. Slightly better than your average game that comes with an unintentionally comedic story. It's no shock that MMBN6 isn't trying to win over new fans, and on a system all but dead there isn't much need to innovate. It is what it is and fans of the series who aren't sick of the formula yet will love it.
  10. 50
    Without the story, all your venturing through the game would be for naught. It's the redeeming quality that makes the back-and-forth, to-and-fro quests, the battles every five feet, and the unaltered appearance worth wading through. It's just something that you'll really have to want to do.
User Score
8.5

Generally favorable reviews- based on 12 Ratings

User score distribution:
  1. Positive: 5 out of 6
  2. Negative: 0 out of 6
  1. Jun 19, 2012
    7
    If Battle Network 4 set the series astray, BN6 resurected it. This game has a more complicated storyline than any of the other games in the series, and adds much needed improvement to gameplay. The tedious chip sacrificing double soul has been set aside for a much welcomed cross-system that is free. This game tweaks even the folder rules which had been static since BN3, but was it really necessary? Battle Network 6 certainly did what the past two installments could not, but it still has that overall childish feel in the graphics and color schemes that 4 and 5 had. It wraps up the ending in a nice bow, but again I feel they went a bit too far on that end; some things should be left for the player to decipher on their own, such as the outcome of Lan and Mayl. As a standalone title, this game is one of the best on GBA but alongside Battle Networks 1, 2, and 3 this game is seems just a bit too childish and mediocre. I suggest skipping 4 and 5 altogether, but play this if you want to know how the series ends. Full Review »
  2. May 27, 2012
    9
    I loved this game and the finale.