Monster Force
Game Boy Advance- Publisher: Universal Interactive
- Release Date: Sep 29, 2002
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Monster Force's largest shortcoming seems to be occasionally repetitive gameplay. Those that can look past that, as well as the game's outward juvenile appearance, should find a solid title with fantastic presentation.
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Classic monsters and load of pumpkins can't make up for repetitive gaming action.
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The limited life-span and confounded level layout relegates this title to mediocrity.
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Nintendo PowerThe noteworthy music is superb, and the game's fun factor, graphics, presentation, controls and multiplayer mode are just as good. [June 2002, p.152]
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That "sputtering" run is downright irritating, and the locked-down camera gives off a feeling of claustrophobia since you honestly can't see more than six feet in any direction.
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As it stands now, Monster Force's camera is too close and fixated to the protagonist, putting the player at an unnecessary disadvantage; poor vantage point for exploration and an easy Achilles heel for swarms of monsters to exploit.
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Fun and easy to learn, Monster Force is a top-down shooter with style.
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It's the desperate lack of innovation that's the problem; everything here has been done a hundred times before.
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Dreary when it should be light and enjoyable, Monster Force is the videogame equivalent of last year's Time magazines in a doctor's waiting room.
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