The majority of the game's development revolves around a slightly flawed side-scrolling design that needed a bit of tweaking before it shipped. Other than that issue, Pitfall Harry's latest adventure is a fun, lengthy, if just a little generic one on the handheld.
It isn't a bad game by any stretch of the imagination, and it's lovely to see some of the old Pitfall elements back after such a long hiatus. But some dodgy level design causing a multitude of unfair deaths means that we quickly became frustrated.
There's just nothing new at all on the gameplay end, and nothing very compelling on the external-polish end. It's hardly the first GBA game to be guilty of this, but it won't do much to compel people to buy it.