Punch King Game Boy Advance

  • Publisher: Acclaim
  • Release Date: May 15, 2002

Mixed or average reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 2 out of 10
  2. Negative: 2 out of 10
Buy On
  1. Although there’s no multiplayer, the replay value is durable, not to mention the nicely done graphics and the incredibly impressive sound.
  2. Hands down the most entertaining boxing title currently out for the GBA. Unfortunately there are a few too many minor issues that ultimately keep this title from being an instant classic along the same lines of it’s predecessors.
  3. Tries its best to be the next Punch-Out!!, but it falls well short of the mark.
  4. 65
    A tremendously flawed product. Yet, there are many redeeming qualities to the game which hold great promise if developed properly in the future.
  5. 60
    A training mode is sorely needed, because it took me literally seven tries to get the first boxer to stay down on the canvas.
  6. Play Magazine
    Acclaim has taken the once-spellbinding formula and given it the full GBA treatment, creating a game that plays, looks, and sounds better. [Aug 2002, p.76]
  7. Nintendo Power
    The challenging setup, bold graphics, lively characters and fun settings should score a knockout with boxing buffs. [Aug 2002, p.147]
  8. The biggest problem in Punch King is how shallow it is.
  9. Once you advance through Arcade Mode, which spans 11 fighters, there’s nothing here to hold your interest. No career, no create-a-boxer, no save feature to improve on top performances or knockout times -- not even a two-player contest, which is inexcusable.
  10. Game Informer
    I have to go to the courthouse and file a restraining order so this crappy game cannot get within 1,000 fee of me ever again. [August 2002, p.91]

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