• Publisher: Ubisoft
  • Release Date: Mar 15, 2005
Metascore
61

Mixed or average reviews - based on 12 Critics

Critic score distribution:
  1. Positive: 2 out of 12
  2. Negative: 2 out of 12
  1. You've got to admit Rayman is incredibly cool, but no measure of awesomeness can cover up troublesome controls, average visuals and mediocre gameplay.
  2. With a little more foresight into the viewpoint, things could have become infinitely more playable and turned out to be a far more rewarding experience.
  3. Certainly, the lack of interactive environmental features combined with the expansiveness of the game's levels could lead to burnout after a while.
  4. Takes the series in a new direction and while it's not exactly perfect steps have been taken to compensate for some of its shortcomings. Props to Ubisoft for taking a chance.
  5. It'll probably get a bit boring after a few levels, but as far as a game to pop in and play to pass the time goes... well, it works.
  6. 65
    It's a significant step backwards not only from the outstanding "Rayman 3" on the system, but also the development studio's rather impressive conversion of the original side-scrolling platformer back in 2001.
  7. Pacing and unlockables are top-notch. [May 2005, p.92]
  8. 60
    While replaying completed levels to raise scores and collect more lums will unlock secret areas, the core simplicity of the gameplay may not tempt many players to romp again where they have romped before.
  9. A competent game, but it's also thoroughly forgettable. [May 2005, p.73]
  10. A game that could have been great. But due to the glaring control issues and lack of player rewards, it becomes a chore rather than a game, and most players will probably be bored or frustrated if they bother to play it.
  11. The new isometric view makes even the simplest of tasks extremely annoying, judging jumps is painfully tricky, Rayman has strangely forgotten how to swim and combat is, frankly, a mess. [NGC Pocket]
  12. 40
    Simply put, it has no hook. It offers nothing of interest to an even semi-seasoned gamer. It's as dull a foray into platforming as you'll find on your local store's shelves, and another unfortunate example of this license being diluted.

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