Shrek: Reekin' Havoc Game Boy Advance
Shrek: Reekin' Havoc Image
Metascore
57

Mixed or average reviews - based on 11 Critics What's this?

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  • Summary: Unless you're a huge fan of the Shrek characters, your money would be better spent on something else.
Score distribution:
  1. Positive: 0 out of 11
  2. Negative: 2 out of 11
  1. The game employs more searching and item-use than its predecessor, but the focus is still on frantic fighting. [Sept 2003, p.140]
  2. It does a good job of keeping in the spirit of the film's storybook setting, and its quality graphics won't disappoint. However, platform players will find it too short and will be disappointed in the lack of puzzles and overall challenge in the game's levels.
  3. Each of the game’s six levels hosts unique enemy designs and engaging boss battles that make the game worth playing. Unfortunately, Shrek: Reekin’ Havoc’s extremely short playing time prevents any recommendation of a purchase.
  4. 59
    The action remains fun and challenging thanks to a solid combat engine, but the level layouts are far more cluttered, and seem to go on for longer than they should.
  5. Should offer up enough simple running and jumping and punching and kicking to satisfy those younger gamers out there who want nothing more than to hopelessly rekindle the experience of watching the film on their GBA.
  6. In creating only six levels they decided to make this path system that actually frustrated me in the Fairy Woods level where "many paths look the same and you don’t want to get lost."
  7. The game looks good, sounds good, has a great collision detection system, no drop in the framerate or any other noticeable technical flaws. But like so many sequels, it's just void of a soul.

See all 11 Critic Reviews

Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1