Sonic Advance 2 Game Boy Advance
  • Publisher: Sega
  • Release Date: Mar 9, 2003
User Score
8.2

Generally favorable reviews- based on 29 Ratings

User score distribution:
  1. Positive: 25 out of 29
  2. Negative: 2 out of 29

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  1. Nov 23, 2013
    9
    After making the excellent Sonic Advance, how on Earth would they make Sonic Advance 2 better. Well, in almost every way. The music and sound quality is better. There's little animations before you start your zone that make the game feel more lively as well. With new tricks added to grinding, ramps, and bumpers, it adds a new layer of precision to objects that used to fling you aroundAfter making the excellent Sonic Advance, how on Earth would they make Sonic Advance 2 better. Well, in almost every way. The music and sound quality is better. There's little animations before you start your zone that make the game feel more lively as well. With new tricks added to grinding, ramps, and bumpers, it adds a new layer of precision to objects that used to fling you around where you had no input while you were flying by.

    This game is better, stronger, and faster than the first Sonic Advance. It leads the game to feel more epic and thrilling, and the running boss fights are an excellent addition, but also quite challenging.

    Probably the only thing that has always bugged me was how difficult finding the special rings are. It's particularly difficult as you will likely fly past one without realizing, and you must make a certain path to each one. Some are intuitive to find, but others are so far off the beaten path. I've spent hours in a zone searching, and that's just not fun. Still, the extra boss is great and was worth the torment.

    Overall, this game builds upon the first and makes it much better. On the other hand, must won't see the whole game through because of how difficult finding those special rings are.
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  2. Nov 28, 2011
    4
    Sonic is back in action for the second time on the Nintendo Gameboy Advanced Console. The music and sound effects are unique and varied and a joy to listen to. There are four game modes, The main game, Time Trial mode, link cable multiplayer racing and chao garden mode which is an unlockable.
    Both the multiplayer racing modes and the Chao Garden are limited distractions/minigames which
    Sonic is back in action for the second time on the Nintendo Gameboy Advanced Console. The music and sound effects are unique and varied and a joy to listen to. There are four game modes, The main game, Time Trial mode, link cable multiplayer racing and chao garden mode which is an unlockable.
    Both the multiplayer racing modes and the Chao Garden are limited distractions/minigames which distract from the main experience temporarily but don't add much to the replayability factor of the game as a whole. The sense of speed you get in this game is absolutely amazing but with this in mind it come at a cost. The level design feels empty and bland for the most part and enemies like to be right in your way stopping you speed and momentum or hovering over a pit waiting to knock you into it. The level designers have a guilty pleasure of removing the ground out from under you while you are going at top speed and sending you frequently tumbling into bottomless pits which is not only frustrating, it shows a lack of quality in the level layouts from the stage designers. All Red Rings in a stage need to be collected to play a special stage which is fustrating as your speed and momentum (or sometimes the lack of it) make it difficult (or in Sonic's case) next to impossible to get it if you miss it the first time which forces you to replay the stage yet again. If you thought getting to the Special stage is hard enough, completing it is just as bad if not worse, with needing to approach rings at a specific angle to get the highest amount and avoiding a fast robot with will attack you and make you lose a large amount of the rings you are carrying. There are a large amount of unlockable characters with different abilities and play styles which give uniqueness and replayability to the game. The boss battles feel more like a chore than actual fun (except one unlockable character which can spam projectiles but that makes them far too easy). A Chao Garden mode can be unlocked which is compatible with transferring with your Chao Gardens from your Sonic Gamecube games if you have them and a GBA Controller cable. I tried playing this game on a Nintendo DS Lite console to see how it played and I found the button placement changes made the game next to unplayable, especially in the more complex later portions of the game which require near perfect reflexes down to the seconds to avoid plummeting into bottomless pits. Overall, when it comes to this game, it proves that a great sense of speed isn't everything in a Sonic game, sloppy stage layouts and poor design decisions makes the game much more difficult and lot less enjoyable than it could have been otherwise.
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  3. Mar 19, 2012
    6
    Sonic Advance 2 is a decent addition to the franchise. It has a great sensation of speed, and although the earlier levels involve a bit too much mindless running, the latter stages are quite memorable. The game also has a high quality soundtrack, that fits well with other Sonic games. The running boss battles... Well... They're very much a love-it-or-hate-it type of affair, as they breakSonic Advance 2 is a decent addition to the franchise. It has a great sensation of speed, and although the earlier levels involve a bit too much mindless running, the latter stages are quite memorable. The game also has a high quality soundtrack, that fits well with other Sonic games. The running boss battles... Well... They're very much a love-it-or-hate-it type of affair, as they break from series tradition. I certainly fall on the former, with the bosses being the undoubted highlight of the game. I must say, though, that the bosses do represent huge difficulty spikes and are not balanced well with the action stages that preceded them. All in all, Sonic Advance 2 is a solid title with a good amount of content. But beware the Egg Utopia boss... That guy means business!! Expand
  4. May 5, 2011
    9
    The fastest Sonic Advance of the trio. Pros: Excellent graphics and control; new moves; witty level design; variety of characters to play. Cons: Additional features such as mini-games would've been fun; bad boss battles; secondary multi-player mode.
  5. May 20, 2011
    9
    The fastest of the Sonic Advance trio, and arguably the best. Pros: Excellent graphics, control, and sound; witty level design; lots of new moves and characters to play. Cons: Bad boss battles; secondary multiplayer.
  6. Dec 27, 2012
    7
    I love Sonic and this game does the hedgehog justice. I will talk about the good first and then the bad. The animation of the characters are fun and will make you smile. There are obstacles in the level that are fun and different for each level and do not feel like a gimmick. This music is fun as with any good sonic game. Also the music level is a joy to play and very creative.The wholeI love Sonic and this game does the hedgehog justice. I will talk about the good first and then the bad. The animation of the characters are fun and will make you smile. There are obstacles in the level that are fun and different for each level and do not feel like a gimmick. This music is fun as with any good sonic game. Also the music level is a joy to play and very creative.The whole game reminds me of Sonic 2. However there are some major and minor problems. The two major problems are bad convenance and some bad level design. Both of which are in the sky canon level, what the gamer doesn't know is sonic has many more attacks then one would expect, so one would never test it out. There is one small problem with that, there is a certain jump Sonic has to make in sky canon 1 using a trick that the player does not know unless he/she looks at a walkthrough or reads the book of all the attacks. If Sonic doesn't make this jump, he goes down a path that only a flight character can make, and dies. Of all the other moves sonic has (8 last I counted- 9 if you count "running') only about 2-3 are needed, and when trying to use all these moves to complete a level, the player will do moves he doesn't want to do, making gameplay a little wonky. The way to fix this is rather going "mega man X" and giving sonic very little moves with tight controls or "yoshi's island" a medium amount of moves with non-annoying tutorials. The final small complaint is the level enemies, there are too few and too easy, some jump out of your way.
    If you made it this far, great! I will end this by saying even though I focused on the game's problems, it is small when compared to the good. This is a well designed game. Everything was thought out and it feels like a classic Sonic game. The game is not too easy and not too hard. A well planned game that can stand up against its old rival Mario any day of the week
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  7. Oct 5, 2014
    9
    Sonic Advance 2 sits snugly between 1&3 as the standout entry on the GBA. Faster than 1 and less gimmicky than 3, it really nails that feeling of speed and is simply more fun to play. Using the R button for mid air moves is a joy and the rails are much more than a tacked on feature like in the first entry. The later levels are subject to cheap deaths where you'll plummet to your doomSonic Advance 2 sits snugly between 1&3 as the standout entry on the GBA. Faster than 1 and less gimmicky than 3, it really nails that feeling of speed and is simply more fun to play. Using the R button for mid air moves is a joy and the rails are much more than a tacked on feature like in the first entry. The later levels are subject to cheap deaths where you'll plummet to your doom and earning the final secret zone is OBSCENELY difficult, but overall i'd say this is the quintessential sonic experience on a handheld. Holding down "right" never felt so right Expand
Metascore
83

Generally favorable reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 19 out of 23
  2. Negative: 0 out of 23
  1. It takes a tried, tested, and thoroughly flogged old genre and injects some more speed and ingenuity into it, and there's a heck of lot of replay value here, even if the game's levels can probably be beaten in a few hours.
  2. Slight negativity aside, Sonic Advance 2 represents Sonic at its best - fast, slick, looking great and offering yet more of those bonus features (now unlockable, however). Whilst technically there have been better Sonic games, none have managed to quite capture the frantic essence of speed and style like this does.
  3. People looking for a good side-scrolling game will enjoy it and Sonic fans everywhere will be delighted at another chance to return to the old-school roots that made Sonic so great back in the day.