Space Channel 5: Ulala's Cosmic Attack Game Boy Advance

  • Publisher: THQ
  • Release Date: Jun 17, 2003

Mixed or average reviews - based on 15 Critics

Critic score distribution:
  1. Positive: 1 out of 15
  2. Negative: 5 out of 15
Buy On
  1. The final level is too hard and the controls not fully reliable, and graphic-wise, size of course matters. But the cutesy, candy-colored "femininity" and gameplay remain.
  2. The gameplay is far too limited to be played for long stretches of time, but it's a nice way to kill a half hour here and there.
  3. Game Informer
    You really couldn't ask for a better version of Space Channel 5 on GBA. [Fall 2003, p.126]
  4. 70
    Really short and super-easy. Mini-Ulala works mostly as a neato novelty act.
  5. THQ did a respectable job in porting Space Channel 5 over to the GBA considering what they had to work with, but the fact of the matter is that the game’s music-oriented dynamics just don’t translate very well to the system.
  6. If you're a diehard Dreamcast fan and your Dreamcast broke and you might think this copy will make up for your missing Ulala, I'd suggest skipping this and going to eBay to get a replacement.
  7. Nintendo Power
    Play control is tight and the graphics are colorful but sparse. [June 2003, p.139]
  8. 60
    While the game is fairly short, the individual reports are quite long and you can only save between them. Since there's no sleep or suspend mode, it's not a good game to play in short bursts.
  9. Edge Magazine
    Polish and beauty is the essence of ULALA, and while this conversion is superb, it's simply not made for the small screen. It's large, loud and beautiful, and that's how it should be. [Oct 2003, p.103]
  10. 50
    This GBA port just feels thrown together; the gameplay's there, sure, but Space Channel 5 was also about style and presentation...something that just didn't come through in the portable rendition.
  11. 48
    A barely playable disappointment that'll spend less time in the hands of gamers than it will in the hands of the lawyers representing Lady Miss Kier.
  12. The frustrating controls ruin what could have otherwise been a standout conversion of one of the Dreamcast's more unique games.
  13. Pocket Games
    Six short levels of the most frustrating version of Simon Says ever put onto a cartridge. But me, Ulala. [Fall 2003, p.53]
  14. Cheat Code Central
    Although the challenge is formidable, the game is relatively short. The developers were hoping that the difficulty of the game alone would add to its length.
  15. To choose, of all games, one so heavily geared towards style, presentation and music for a GBA conversion does tread that famous fine line between stupid and clever and, rather frustratingly, falls mostly on the former.

Awards & Rankings

#54 Most Discussed Game Boy Advance Game of 2003
User Score

Generally favorable reviews- based on 5 Ratings

User score distribution:
  1. Positive: 4 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 0 out of 4
  1. ChockL.
    Dec 3, 2007
    Nice controls. Feels easy - but this is a testament to how close it is to the dreamcast version (my skills on the DC game have ported across Nice controls. Feels easy - but this is a testament to how close it is to the dreamcast version (my skills on the DC game have ported across to the GBA version). I was very impressed by how this was squeezed onto the GBA. Full Review »
  2. KristineK.
    Oct 23, 2005
    LOVED IT. the only game i have ever really wanted to play.
  3. RachelN.
    Apr 28, 2005
    I have a dreamcast and the origional space channel 5, 1 and 2. the songs and music were great, and the graphics were pretty good for the gba.