Super Ghouls 'n Ghosts Game Boy Advance
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Super Ghouls 'n Ghosts Image

Generally favorable reviews - based on 19 Critics What's this?

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Generally favorable reviews- based on 4 Ratings

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  • Summary: As dauntless knight Arthur you are caught up in the most dangerous of quests! A spell has been cast upon the kingdom. Your fair maiden, Princess Prin Prin has been snatched up by the evil emperor. Only as Arthur can you get her back from the creatures of the undead that haunt the land. Test your courage and skill to the limit. You must keep up the quest. On your journey, your mightiest weapon of all awaits you... MAGIC! Expand
Score distribution:
  1. Positive: 14 out of 19
  2. Negative: 0 out of 19
  1. Not only has the famous slow-down been neatly trimmed back from the SNES, the GBA game features an arranged mode which boasts level selection and all-new levels, some based on the original and arcade games. [Aug 2002, p.75]
  2. 90
    This may be quite a challenge but it will keep you constantly coming back for more due to the fun factor as well as the extended replay value that’s present even with only 8 levels to progress through due to the strategy needed to be successful, be prepared to die quite frequently.
  3. A faithful reproduction with some welcome enhancements and improvements. [Nov 2002, p.150]
  4. Unlike most ultra-hard games, however, Super Ghouls 'n Ghosts is thoroughly addictive, despite the fact that it does get frustrating.
  5. While the fundamentals are all great, my caveat emptor is: If you're not willing to fight for every inch in this game, do yourself a favor and concede defeat before you head to the checkout line with the game.
  6. Doesn’t stray from the original. Here is classic 16-bit action at its best, but it’s nothing new to scream about.
  7. 58
    Feels a bit stale. [Nov 2002, p.68]

See all 19 Critic Reviews

Score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. SulamanC.
    Jul 18, 2003
    This is the sweetest game ever!!! I have played this game for many hours and i have never been displeased with it. I have gone to the very last lvl on ridiculously hard before the boss of the game and i can not beat the monster gaurding the gate at the end of the 2nd to last lvl!! even still this game rocks.....i own it on snes so if its the same then its sweet if not i will be dissapointed, but im pretty sure its the same b/c capcom is the best! Expand
  2. RobertA.
    Feb 6, 2004
    Hard. fun and addictive.
  3. DainG.
    Nov 3, 2002
    As close as the GBA could get to a nearly perfect classic port, but we need a full-on sequel next time around (and after ten years of silence and Mega Man overkill, there sure better be a next time!). However, we most certainly cannot fault this game for not doing a great job as a port with new cut scenes, 4 redone levels and 4 redone bosses from the former games. GBA SGnG garners 1 point less than a 9: only Ghouls'n Ghosts is, and remains the "10" of the series. This score is due to some (although lessened) persistence of slowdown and the fact that certain gameplay balance issues that were left unresolved in the original SNES game still remain (such as some odd arsenal choices that truly never seem to have a proper use other than as a liability, whereas the extraorinarily powerful seeker x-bow is a nigh invincible ghoul-killer). However, the extra levels, save feature and redone cut scenes certainly make up for these slights. In addition, the re-proportioned sprites make the game space seem more concise than in the SNES version. Any true fan (alas there are so few that have persevered up to now) of the series will be satisified with more than enough new experiences (thanks mostly to the new levels) to warrant a purchase. ~Dain Quentin Gore Expand