Metascore
82

Generally favorable reviews - based on 7 Critics

Critic score distribution:
  1. Positive: 6 out of 7
  2. Negative: 0 out of 7
  1. Best suited for anyone fortunate to have played the previous game, Original Generation 2 is a great little space opera in its own right.
  2. 90
    A massive improvement over the original in pretty much every way imaginable: music, graphics, interface, customization options, and difficulty level. It's also a fantastic strategy game, and probably one of the last great GBA titles that will be released in the West.
  3. Fairly long at over 40 scenarios, the title also offers a choice of path splits, and three different difficulty modes. Even after you're done, it can be a fun experience to try a new team or to get a missing skill point.
  4. If you enjoyed the turn-based warfare of the first Super Robot Taisen, chances are you'll like the sequel even more. [Jan. 2007, p.99]
  5. While the deep gameplay and long-paced play sessions (thankfully endowed with a quick-save feature) can be engrossing and rewarding for experienced players, strategy novices will be left in the dust fairly quickly; so, like the first game, this title is probably best for mecha and turn-based tactics fans.
  6. 85
    The game is very well balanced.
  7. 90
    The game mechanics are very similar to those found in the original game and the storyline is tethered tightly to that found in the first game, but the advancements made in the game are worth the price of admission and if you haven't played the first, pick it up and this one, as they form two parts of one glorious whole.

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