TMNT Game Boy Advance
Metascore
80

Generally favorable reviews - based on 7 Critics

Critic score distribution:
  1. Positive: 5 out of 7
  2. Negative: 0 out of 7
  1. 90
    As shocking as it may sound, the combat in the GBA version of TMNT is even deeper than it is in any of the other versions. On the surface, it's a mash-the-attack-button affair, but after a few minutes of play I began to see little contextual nuances that provided a wealth of variety.
  2. 85
    It's an awesome throwback to old-school game design, but with tons of flair and technique to jazz up the experience into a contemporary piece. It's easily one of the best brawling games I've played in years.
  3. TMNT on the GBA doesn't slow the tempo with silly puzzles or frustrating platform-jumping sections. Instead, it's a pure, fast-paced brawler that lets you go wild beating on bad guys and bosses with a healthy variety of exaggerated martial arts moves. And, thanks to the eye-popping graphics and catchy audio, the game is as much fun to see and hear as it is to play.
  4. In a surprise twist, the Game Boy Advance TMNT is vastly superior to its mediocre console counterpart. Instead of shoehorning the same adventure onto the limited GBA, Ubisoft created an entirely new game, one based on the classic, side scrolling Turtles games from the NES and SNES days.
  5. 80
    TMNT for the Game Boy Advance is a fantastic game that utilises the TMNT license in a great way. The game includes bosses from the film and is a fantastic demonstration of how to release a solid game based on a movie.
  6. Nevertheless, regular gamers and TMNT aficionados alike will enjoy the tight gameplay and quality fan service. [Apr 2007, p.87]
  7. The fact that it's finishable in under four hours makes it just a weeny bit short. But for a side-on retro-fest, it does its job well enough. [June 2007, p.71]

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