- Publisher: Konami
- Release Date: Feb 12, 2003
- Critic Score
- Most active
- Publication
- Most clicked
-
90After finally learning and understanding the nuances of the game, I was hooked on one of the deepest GBA titles available. The game has its flaws, but the plusses clearly outweigh the minuses.
-
80The game package is extremely enjoyable, and not a formulaic or routine game design. You haven't played anything quite like this one on the GBA.
-
80It's worth a look for the uninitiated as well (if only for its multiplayer mode), but it's not quite up to the standard set by "Advance Wars."
-
The AI acts a little dense on occasion. [Apr 2003, p.98]
-
The rules are complex, but most players will get the gist of the game after a few battles. [Feb 2003, p.158]
-
60The sound is purely 8-bit NES quality; in short, the music needs to die. The control interface, however, is quite inspired.
-
The appeal of this game is that it's different every time. The unappealing aspect of this game is that it's played the same every time.
-
40Although games of this type don't need to be flashy to be enjoyable, Dungeon Dice Monsters takes an embarrassing, bare-bones approach to presentation that does little to bring the player into the game's world.
-
33Boring... If you didn't dress up as Yugi for Halloween, don't bother with this one. [May 2003, p.37]
prev
next
Page:
- 1
User score distribution:
-
Positive: 15 out of 19
-
Mixed: 0 out of 19
-
Negative: 4 out of 19
-
ErickV.10This Game Is Way CooL!!!!!!!. You Know Why? Because I Played ORGOTH THE RELENTLES!!!!!!!!
-
4
-
10