Game Boy Advance
  • Publisher: Acclaim
  • Release Date: May 14, 2002

Mixed or average reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 6 out of 11
  2. Negative: 1 out of 11
Buy On
  1. Game Informer
    I know the developers could've created slightly more interesting backgrounds, and thrown in a few more music tracks. [July 2002, p.93]
  2. The addition of multiplayer (and co-op even) really extends the shelf life of a rather good puzzle game.
  3. It’s this ‘just one more go’ addiction that the very best classic puzzle games thrive on, but ZooCube sadly seems to lack.
  4. 78
    ZooCube isn't as much a puzzle game as it is a game of quickness and endurance.
  5. While it definitely isn’t going to start a new trend in the puzzle gaming industry, it is a nice new concept and will quickly have you sucked into the deceivingly addictive gameplay.
  6. It’s a fresh concept on the falling pieces bit, and it’s fun too. That’s the most significant distinction.

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