- Publisher: Empire Interactive
- Release Date: Sep 14, 2004
- Also On: PlayStation 2
- Critic Score
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The levels are linear and dull, and for some reason you can only take cover in specified circles in the environment, which takes away any sense of reality or spontaneity. [Dec 2004, p.168]
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There's two cops, Mike and Marcus. Where's the two player simultaneous co-op mode?
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For non-gaming dorks out there looking for some amusement in this title, the sonic aspects of it are where it's at.
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40Fine in short blasts for anyone looking for some mindless tension-busting target practice. However, those seeking something that challenges the grey stuff will need to look elsewhere.
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Only hard-core fans of the Bad Boys movies will find redeeming value in the game. [Nov 2004, p.130]
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36There's a lot of utterly stupid crap in Bad Boys: Miami Takedown, and yet it's kind of enjoyable in an "I love watching car wrecks" kind of way.
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30One of the worst action games of the last 10 years.
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29It isnt the worst game ever made, but that just means that it fails to achieve distinction even by its badness.
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25A truly incomprehensible final product. This game, although given the title Bad Boys, and perhaps living up to the vulgarity and profanity of the movies, does nothing to quell the hunger for explosion, action, wit, or anything that the movies may have given me in an equal amount of time. What a waste.
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20The only tantalizing thing about Takedown is our warning to stay the hell away.
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20It looks appalling, contains some absolutely egregious gameplay, and subjects the player to some downright execrable dialogue. Whatever it is, Bad Boys is nowhere near good.
User score distribution:
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Positive: 1 out of 3
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Mixed: 0 out of 3
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Negative: 2 out of 3
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NoahF.1I was given this game for free, just to sell it to EB. This game blows hard. Don't even bother to waste your time on a rental!
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[Anonymous]10It's awesome.
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ConstantineH.1This is a stupid game.