Metascore
75

Generally favorable reviews - based on 21 Critics

Critic score distribution:
  1. Positive: 15 out of 21
  2. Negative: 1 out of 21
  1. Even though it pushes a new type of battle system, a huge step for any RPG, Baten Kaitos Origins reshuffles the series' deck and comes up with a hand that I wouldn't bet on.
User Score
9.0

Universal acclaim- based on 17 Ratings

User score distribution:
  1. Positive: 6 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 0 out of 6
  1. May 29, 2012
    8
    Probably the best RPG in Game Cube. Improves greatly the battle mechanics from first Baten Kaitos, the new system is faster and easier. Aside from that, there are some old scenarios and some new. Generally speaking, this is a great game, with some interesting story. Also, there are multiple tasks to complete that could force you to play for 60+ hours if you want to achieve everything. Full Review »
  2. ToddS
    Nov 2, 2008
    8
    Baten Kaitos Origins, a card-based RPG, is a prequel to Baten Kaitos: Eternal Wings and the Lost Ocean. Although it's a prequel, newcomers to the series can jump right in. It improves in almost every way: a much better battle system, better plot, scarier foes, allows the protagonist to fly, much better voice acting, etc. Baten Kaitos Origins should be played for it's 60+ hour length, side modes, great battle system, and satisfying boss battles. Though it's puzzles and dungeons encourage backtracking, which is probably the only major downside, it's worth a try. It's underrated, and probably in bargain bins now, so if you like RPG games, then you should try this game. Full Review »
  3. J.A.
    Jul 29, 2007
    8
    What a tough game to score. Origins is an improvement in many ways - great characters, far superior voice acting, better story, and elements to its card battle system that can definitely be counted as improvements. However, there are other ways that the game holds itself back from being truly great. The use of only one deck for all three characters is very akward, I never got used to it throughout the game, even though I liked some of the differences to the system itself. The locations are mostly reused from the last game, which unfortunately robs the sense of majestic beauty that the first game had because we've already been there before. As for its high difficulty that many critics bring up, I really did not find it to be too difficult, once you get into the groove of the new system and learn how to build a winning deck. There is some level grinding required, but I never had to grind for more than one or two levels, and there are ample enemies all near whatever "boss" you are stuck before to level off of. I felt a "8" was appropriate because not everything new about the game is an improvement, yet it still managed to suck me in like the first did. Full Review »