Custom Robo GameCube
User Score
8.4

Generally favorable reviews- based on 21 Ratings

User score distribution:
  1. Positive: 17 out of 21
  2. Negative: 0 out of 21

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  1. Nov 18, 2011
    5
    The customization and multiplayer aspects of this game are great, fantastic even! They were easy enough to jump right into, but hard enough to take time to master. I have gotten many hours of enjoyment out of the multiplayer. The REALLY BIG FLAW in this game is that you need to beat one player story mode to unlock all of the parts. I am sorry, but the single player mode was down right awful. The storyline, the adventure, the repetitiveness, everything. My score:
    single-player mode: 3
    multiplayer mode: 8
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  2. Jul 20, 2013
    5
    Has a lot of potential, but wasn't executed well. Story elements are only explained through long segments of boring dialogue. Players will inevitably be mashing the A button just to skip the useless blocks of text. Due to the lack of voice acting and major development, none of the characters feel real or relatable, making the dialogue even more unimportant. If players can look beyond the massive segments of worthless dialogue and dull overworld segments, a game with a lot of potential is seen. The formula isn't perfected, seeing as how bombs and pods are mostly useless, but with more thought and better design, this franchise can really be something more than mediocre. Nintendo should improve the characters and story, improve the gameplay, and add more to the level design. The majority of the game is just walking around, then dialogue, than fighting. Adding more substance might exploit the real potential this game has. Expand
Metascore
65

Mixed or average reviews - based on 31 Critics

Critic score distribution:
  1. Positive: 12 out of 31
  2. Negative: 4 out of 31
  1. This is quality gaming that's both fresh and exciting. [May 2004, p.92]
  2. Battles soon take their toll on your controllers due to their frenetic nature and generally lack the strategy or refinement of many other mechanical adventures. [July 2004, p.110]
  3. Subtitling this Battle Revolution could be considered a breach of advertising standards; it's about as revolutionary as a racing game with powerslides. But while Custom Robo lacks a fresh hook, it's done with such a diligent simplicity that it's hard not to take a shine to it. [July 2004, p.108]