Greatest game ever made. The customization and battle mechanics create a unique combat game. At my near adult age, i find myself coming back time and time again to custom. After a couple of hours in the story, multiplayer will compare to no other. Excellent and always exciting.
I had vague memories of playing this game back when the GameCube was Nintendo's newest console. I just replayed through the 1 player story today, and I have to say.. I really enjoyed it.
The combat itself is fairly criticized for being repetitive. But I feel it's only an issue in the 1 player story mode. That being said, swapping parts allows many different playstyles, which made it fun for me. Fights that I may have failed once, would become extremely easy with the right choice of weaponry.
But there's a reason that to this day there is still a competitive scene where people are playing Custom Robo online.
The story is entirely told through text and character dialogue. Some of it is a little cliché, but I absolutely got caught up in it. The main cast of characters are very endearing. The side characters, and even the nameless extras all sharing the same 2-3 models are oozing with charm. It's easy to miss if you're just skipping through all of the dialogue to move along faster, but so many characters have funny, witty dialogue to make it worth the read.
As I'm writing this, it's been about 17 years since the game originally released. And I doubt we'll hear from the Steel Hearts again in a new story. But when I finished the game I found myself really wanting to see more from these characters. I had a hard time saying goodbye.
The 1 Player story doesn't have immediate reply value. But after a few years, once the details are a bit foggy in my mind... I see myself starting up Custom Robo.. To see Lucy, Ernest, Harry and Marcia again.
In the mean time.... With the story complete, and a bunch of parts unlocked, it's time to invite some friends over for some multiplayer action!
The lighthearted gameplay, silly innuendo, and general feel of the game are enough to make you crack a smile, even if the shallow story mode makes you sneer.
Amusing for short periods of time. But, I was never compelled to play it. Too many things bothered me, like the "RPG" story mode that isn't really an RPG, the implausibility of the storyline, and how little strategy and skill is required to succeed.
With only a so-so single-player storyline, it's up to Custom Robo's fun but not particularly deep multiplayer modes to carry the game, and it turns out to be a little too much weight for these mini-bots to bear.
This game just bored the life out of me from the second I put it into my GameCube. There are so many problems with Custom Robo that it amazes me that Nintendo was willing to publish it in the first place.
I get a ton of nostalgia with this game, and it is a shame we haven't seen a remaster/port of it yet. It does have some flaws, like the repetitive nature of some battles, or surprising difficulty spikes at times for story mode. But this game excels with each robot feeling different, and the vast customization of each part offering hundreds of unique builds and means of play. This game is both style, and substance.
Super fun game, and one of my favorite mainstays from my childhood. There weren't that many great games for the gamecube, so this game really stood out as something that was super fun and super satisfying to play, as well as something that offered a lot of replay value.
The game was fun but not challenging at all. I found myself using exploitable patterns to win most fights quickly, as there wasn't much depth or challenge to the fights at all. I remember with those things being said, having a lot of fun with the rental as a kid, and beating it fairly quickly. I probably would not play the game again, but for a rental it was okay 15 years ago.
Has a lot of potential, but wasn't executed well. Story elements are only explained through long segments of boring dialogue. Players will inevitably be mashing the A button just to skip the useless blocks of text. Due to the lack of voice acting and major development, none of the characters feel real or relatable, making the dialogue even more unimportant. If players can look beyond the massive segments of worthless dialogue and dull overworld segments, a game with a lot of potential is seen. The formula isn't perfected, seeing as how bombs and pods are mostly useless, but with more thought and better design, this franchise can really be something more than mediocre. Nintendo should improve the characters and story, improve the gameplay, and add more to the level design. The majority of the game is just walking around, then dialogue, than fighting. Adding more substance might exploit the real potential this game has.
SummaryGet ready to enter a world of hypertech weapons, holosseums, and heavy-barrel battles. Custom Robo puts you in the pilot's seat of a state-of-the-art war machine in the not-too-distant future where crime and justice duke it out in virtual battlegrounds. With the game's powerful, innovative customization, you can construct your robot from...