Dragon's Lair 3D GameCube


Mixed or average reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 5 out of 20
  2. Negative: 2 out of 20
Buy On
  1. A magnificent tribute to the 1983 coin-op Lair and a highly entertaining game for today's players. It offers a simple, almost relaxing format of fighting/jumping/adventuring set in a huge and vividly colorful castle. What more can one ask from a video game?
  2. It has everything that I could possibly want all bundled up in one nice little package: an epic quest, beautiful graphics, great music, and puzzles around every turn... It truly is that marvelous.
  3. Cheat Code Central
    It's bigger than before and looks great as Don is back at the graphical helm but there are some elements which are obviously out of his control such as the collision detection system, framerate slowdown and poor camera angles.
  4. Game Informer
    Simply put, outside of the boss battles, fighting is boring and often times sloppy. [Feb 2003, p101]
  5. The controls in the game take some getting used to, as they try and follow the basic platform layout, but at the same time try and do something a bit more Zelda-esque.
  6. Lacks the overall polish it needed to be able to hang up their with the other spectacular adventure games on or coming out on the GameCube, including Zelda, Metroid, Starfox, etc.
  7. 70
    It's hard to get excited unless you're on a big nostalgia trip. Yes, it's cool to explore the castle in full 3D at last, but the mechanics within are almost a little too tried and true.
  8. AceGamez
    It's never going to win any awards for best game but it's fun while it lasts and you can't put a price tag on those nostalgic twinges you get whilst playing it.
  9. Dirk controls very slowly and the jumps are imprecise enough to cause migraines. Plus the combat system is nothing more than running straight at a Giddy Goon swinging your sword around.
  10. 68
    If you're willing to forgive a sometimes-stubborn camera system, some collision detection issues and a sloppy framerate, though, you might just learn to like the Zelda-inspired control scheme and classic styled puzzles.
  11. The control and camera are sloppy, but the game is still compelling enough that the typical gamer will want to finish it.
  12. A game that can only hope to succeed by banking on name recognition… if it weren't for the title's roots it would never have even registered on anyone's radar.
  13. Play Magazine
    A competent, faithful update to the granddaddy of classics. [Jan 2003, p.80]
  14. Nintendo Power
    Play control is clumsy at times, and jumping gaps can be frustrating, but the overall playing experience is fun. [Feb 2003, p.156]
  15. 60
    Sure, fans of Dirk and the Dragon's Lair series will enjoy the game on a different level than most, but with its inherent gameplay issues, rescuing Princess Daphne really boils to down an exercise in frustrating trial-and-error gaming only made worse by flawed technical aspects.
  16. In this game a good offense is your best defense-attacking indiscriminately is simply more effective than trying to use the clumsy block button. There is a target button similar to Zelda and Soul Reaver, but the difficulty in selectively targeting a particular enemy is troubling.
  17. An unimpressive action platformer with a few of the trappings of the original "Dragon's Lair."
  18. Not worth your time or money, and it's certainly a shame for fans of this once-groundbreaking series.
  19. The game simply cannot hold up in today's market and sadly its too frustrating even for Dirk the Daring's fans to stick with it for any time.
  20. An exceptionally generic platformer shaped around quick trial and error design and limp enemies, and built around a tired looking cel-shaded engine that does little justice to the visuals of the arcade original.
User Score

No user score yet- Awaiting 3 more ratings

User score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. ChadW.
    Jan 26, 2010
    I thought this game was fairly good but the only problem is the fighting gets boring out of boss battles and when it comes to the bosses some I thought this game was fairly good but the only problem is the fighting gets boring out of boss battles and when it comes to the bosses some of them are very frustrating. But overall i liked the game and the graphics, animation, and music wowed me. Full Review »