Godzilla: Destroy All Monsters Melee GameCube

  • Publisher: Atari
  • Release Date: Oct 8, 2002
Metascore
73

Mixed or average reviews - based on 30 Critics

Critic score distribution:
  1. Positive: 14 out of 30
  2. Negative: 1 out of 30
Buy On
  1. 84
    As far as multiplayer experiences go, Godzilla represents one of GameCube's very best. Add in a great, beautiful presentation and lots of subtle and not so subtle humor elements, and this one is a keeper for fighting and Godzilla fans.
  2. The graphics are great and the gameplay, though a little sluggish, is just plain fun.
  3. Game Informer
    80
    Godzilla may not be the deepest game in the world, and it may lack variety, but it's one heck of a party game and a highly amusing feast for the eyes. [Nov 2002, p.131]
  4. 77
    The limited longevity and lack of subtlety tends to wear down an otherwise entertaining scrap-fest.
  5. 80
    Though it misses a beat here and there, DAMM ultimately rocks hard in the gameplay department.
  6. 80
    The best Godzilla game to date. It would be a good brawler even without the big green guy, as the fighting mechanics are solid all-around.
  7. I haven’t had this much fun with a fighting game since… well, it’s been a long, long time.
  8. Nintendo Power
    80
    The fighting system isn't gargantuan, but the monsters make it fun. [Nov 2002, p.219]
  9. The best monster game since "Rampage."
  10. The audio is perfect, using clips straight out of the movie.
  11. netjak
    79
    Rent for you loners, buy for you fighter-lovers, either way, you should have a really good time.
  12. Entertainment Weekly
    75
    Melee's biggest blunder is that it just isn't campy enough. [18 Oct 2002, p.123]
  13. Sure, there could have been a few more monsters included, sure the areas could have been a bit larger, but these are mere quibbles to the fun had in this game.
  14. The only big complaint to level against Godzilla is that it's a bit too simple...Call some friends over and have a blast with the multiplayer mayhem, but don't expect to be glued to the controller after they leave.

Awards & Rankings

#24 Most Discussed GameCube Game of 2002
User Score
7.9

Generally favorable reviews- based on 22 Ratings

User score distribution:
  1. Positive: 8 out of 12
  2. Negative: 1 out of 12
  1. JohnN.
    Nov 2, 2003
    10
    Very fun, has lasting play value. Many games don't. You can put this down for a week and come back and it's still fun, exactly what Very fun, has lasting play value. Many games don't. You can put this down for a week and come back and it's still fun, exactly what I look for in a game. Full Review »
  2. Jun 28, 2014
    8
    An easily accessible fighting game that almost anybody can jump into and understand. Players will need to beat the story mode many times toAn easily accessible fighting game that almost anybody can jump into and understand. Players will need to beat the story mode many times to unlock all of the monsters, but it doesn't take away from the fun of the game. The greatest part of DAMM is that you'll feel like you're really a giant monster; something that most Godzilla games prior to this one failed to capture. Full Review »
  3. Mar 1, 2014
    1
    As a Godzilla fanatic, I was looking forward to this game quite a bit. The multiplayer mode is solid, fun, and good for parties. So, why doesAs a Godzilla fanatic, I was looking forward to this game quite a bit. The multiplayer mode is solid, fun, and good for parties. So, why does this get a 1/10?

    The Adventure mode, which is damn near essential to beat in order to have fun with multiplayer (due to unlocking new characters) is godawful. Incredibly unfair, rage-inducing, and terribly designed, the Adventure mode is from hell. I'm fine with hard games; hell, I play them all the time (Zelda 2: The Adventure Of Link and Castlevania Dracula X for instance) but this is 100% unfair. Don't touch this Godzilla-sized turd.
    Full Review »