GoldenEye: Rogue Agent GameCube


Mixed or average reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 6 out of 35
  2. Negative: 7 out of 35
Buy On
  1. Barring some of the more advanced weaponry, I found this game to have a much greater sense of reality to many other FPS games I have played. You have to be slow, patient and stealthy to survive. Reality is lethal.
  2. Rogue Agent is rated "T" for "Teen," but the gameplay is no less violent than "Halo 2", minus the blood and gore. Humans are most vulnerable to headshots, something that the game pretty much encourages. I'm not complaining, I just want it to be clear to gamers that they aren't getting a watered-down package.
  3. GamePro
    Rogue Agent will leave you shaken and stirred. [Feb 2005, p.72]
  4. 80
    While the final cocktail that is Rogue Agent breaks very little new ground, the eye powers and deathtraps are extremely welcome additions to the shooter arsenal.
  5. Rogue Agent doesn't really break any new ground in the FPS genre, other than allowing you to duel wield any combination of single-handed weapons you wish, but that doesn't mean it's a bad game either.
  6. Electronic Gaming Monthly
    Rogue Agent does do a lot of things extremely well, though. The enemies are realistic, ducking in an out of cover, constantly moving, even updating each other on what you're doing ("He's behind the bar!" - brilliant). [Jan 2005, p.130]
  7. Shooter fans will probably find that GoldenEye: Rogue Agent is an average experience, with enough slick action and challenge to warrant at least a rental.
  8. AceGamez
    Then there's the mostly drab level design, the 'who cares' story and the often repetitive gameplay.
  9. 70
    Rogue Agent had the premise to be a great action title, playing the villain but it isn't. Rogue Agent is an average FPS, with an uninspiring single player, with decent multiplayer.
  10. Unappealing because you are a villain that doesn't seem like a villain. I mean, you are taking orders from Goldfinger like Bond does with M. The villain concept could've been thrown out of the whole picture, and Rogue Agent could've been a bit of a better game.
  11. Game Informer
    It tarnishes the hallowed GoldeneEye name that gamers have held close to their hearts since 1997, and is the equivalent of tossing a martini into Bond's face and then shooting him in the family jewels with a tranquilizer dart. [Jan 2005, p.114]
  12. netjak
    Still, those who loved the original GoldenEye may find the improved controls, unique weapon set up and hectic environments worth checking out, at least as a rental.
  13. The character modeling is downright fantastic, but the pieces that make up their world are far less so. Level interiors are usually drab and lifeless, and sometimes repetitive.
  14. The repetitiveness of the levels and sub-par AI makes the 8 missions seem a lot longer than they should be.
  15. 65
    It's a simplistic run and gun gameplay requires less of the spatial awareness and mental agility that the more refined games can dishearten youngsters with.
  16. 63
    An empty vessel of a game missing personality, charm, story or any kind of distinguishing character.
  17. An uninteresting story and lackluster gameplay, both online and off, leaves this latest adventure feeling rather flat.
  18. Nintendo Power
    The multiplayer mode suffers a blow from strangely slow movement and some arenas that are too small to avoid large blast effects. [Feb 2005, p.110]
  19. The single player campaign of Rogue Agent leaves a lot to be desired, if you were thinking about buying this game for the story mode, do yourself a favor and ditch that idea.
  20. An obvious attempt to cash in on that nostalgia; does this pseudo-sequel live up to the legacy of the original? Sort of, but it doesn't set any new standards.
  21. Hardly groungbreaking, but it is a laugh. In an increasingly bleak world ("Killzone"), that's enough for us.
  22. The explosions appear fake, the animation is a little wooden and the fact that bodies disappear is just laughable. The sound design is much better ' the music is great, and respected actor Dame Judy Dench adds some weight to the otherwise poor production values.
  23. 60
    Rogue Agent doesn't just feel like it should be better, it yearns for it. It is so close to being a good game, but just falls short in every major category of gameplay.
  24. Sadly, even with the ideas nicked from other titles, Rogue Agent leaves you with an empty feeling that while EA has studied FPS games carefully, it has no idea how to make one of its own.
  25. Edge Magazine
    Rogue Agent is the result of design by committee: a safe, reasonably accomplished but uninspiring offering which neither excels nor progresses its genre in any way. [Christmas 2004, p.82]
  26. 50
    Unless you're a huge and/or irrational Bond nut, it offers nothing that competing games don't do better. That's a shame, because the premise is grand.
  27. Playing as a villain should lift away the restraints that normally accompany the good guy role, and thus provide for a more liberating and refreshing gaming experience. Instead, EA has given gamers a window into mediocrity, and an affair that simply isn't fun.
  28. Play Magazine
    The production's decent enough, but there's such a sense of mechanical design, with flat personality and little flair. [Jan 2004, p.67]
  29. Not only have they taken the 40 year legacy of James Bond way off track, but they have also taken the classic GoldenEye reputation and created a game that the fans were dreading. Not a classic ' not even an average game, GoldenEye: Rogue Agent is just about insulting to everyone in the target demographic.
  30. The game doesn't look great, the AI is poor and the special powers are worthless. Even if you take away these problems you're left with a basic first person shooter that is nothing special.
  31. If a rogue is one who doesn't fit, doesn't mesh, doesn't belong, than GoldenEye: Rogue Agent is aptly named. It's shallow, empty, tedious, rarely involving or interesting. The Bond license, gimmicky shooters, even hitmen are all shown to much better form in many other games.
  32. 40
    A Bond game without Bond just doesn't make sense, especially when the bad-guy gimmick fails miserably.
  33. games(TM)
    We're cataclysmically disappointed that Rogue Agent even exists. Just when it seemed like EA had pulled its socks up and become a real unstoppable force with games to match its resources, we get this ' perhaps the most cynical and cobbled-together excuse for a key release we've ever seen. [Christmas 2004, p.111]
  34. 30
    The amount of recycling involved in the level design here is abominable -- some areas repeat the same pair of linked rooms as many as three times in rapid succession, and the problem gets distinctly worse as the game progresses into its later levels.
  35. Rogue Agent ticks all the boxes on the shooter checklist, but lacks any of the oomph needed to make these worthy of note. Unlike the beautiful set pieces of other Bond games and movies, the levels within are about as exciting as a visit to your local public library.

Awards & Rankings

#21 Most Discussed GameCube Game of 2004
#19 Most Shared GameCube Game of 2004
User Score

Mixed or average reviews- based on 14 Ratings

User score distribution:
  1. Positive: 4 out of 9
  2. Negative: 3 out of 9
  1. May 9, 2015
    GoldenEye: Rogue Agent is far best 007 game i have ever player,
    the Splitscreen is fun too and modes are at best as well!
    the game however
    GoldenEye: Rogue Agent is far best 007 game i have ever player,
    the Splitscreen is fun too and modes are at best as well!
    the game however lacks bots but not really a big deal
    Full Review »
  2. May 22, 2013
    I haven't played too many James Bond game but GoldenEye: Rogue Agent is not a good game and probably one of the worst first person shootersI haven't played too many James Bond game but GoldenEye: Rogue Agent is not a good game and probably one of the worst first person shooters for the Gamecube. The graphics are lame and the controls are repetitive at best. Full Review »
  3. Apr 9, 2012
    A rather simplistic FPS. There really isn't too much to say about this one. Great graphics, good gunplay and great environments. SplitscreenA rather simplistic FPS. There really isn't too much to say about this one. Great graphics, good gunplay and great environments. Splitscreen multiplayer is fun, but there's nothing outstanding. Full Review »