Medal of Honor Frontline GameCube

Medal of Honor Frontline Image

Generally favorable reviews - based on 16 Critics

User Score

Generally favorable reviews- based on 16 Ratings

Summary: Head back behind enemy lines with Lt. Jimmy Patterson in Medal of Honor Frontline. In this installment of the Medal of Honor series, Lt. Patterson is on a mission to infiltrate the German frontline and steal the HO-IX flying wing, an experimental Nazi weapon so powerful it could turn the tide of World War II. All 20 levels and six major missions in the game are based on real World War II events. You'll also find authentic weapons, including the Colt .45, Springfield sniper rifle, Panzerschreck rocket launcher, and Browning automatic rifle. The World War II experience just got more intense.
Buy On
Rating: T
Developer: Dreamworks Games
Genre(s): Action
Number of Players:1-4 Players
ESRB Descriptors:Violence
Sound:Dolby Surround
Offline Modes:Competitive
Cast Credit
Matt Marsala Producer
Dave Nash Designer
Ken Allen Engineer
John Zwicker 3d Environment Artist
Brady Bell D-Day Producer
Brady Bell Designer
Kyle McKisic 3d Environment Artist
Lonnie Kraatz Animation
Yuan Liu Sound Design
Rebecca Hanck Sound Design
Rick Giolito Executive Producer
Erik Kraber Lead Sound Design
Chris Cross Lead Designer
Thom Ang Lead Character Artist
Damon Tripodi Test Lead
Matt Hall Concept Artist
Tarrnie Williams Jr. Senior Producer
Brett Close Development Director
John Castro Designer
Lynn Henson Designer
Eric Serrano 3d Environment Artist
Eric Shemkovitz Sound Design
Ken Angliongto Animation
Tim Lang Designer
Rene Nones Engineer
Tom McDevitt Engineer
Kevin Chen Character Design
Kevin Scharff Animation Lead
Jason Chayes Weapons/Character Artist
Michael Kosenski Associate Development Director
Richard Benson Engineer
Jason Conaway Engineer
Tristan Brett 3d Environment Artist
Jeff Goldfarb 3d Environment Artist
Aaron Casillas Designer
Samuel Bass Designer
Bobby Moldavon Project Manager
Steve Agoston Graphics Engineering Lead
Bradley Fitzgerald Engineer
Thomas R. Stanis Lead Engineer
Vanessa Miles Lead Artist
Douglas H. Muir Lead AI Engineer
Dave Kury Animation
Scotte Eaton Weapons/Character Artist
Matt Eslinger Engineer
David Pendergrast Engineer
Richard Kane Assistant Producer
Designer/Producer/Programmer credits provided by GameFAQs.
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Awards & Rankings

#23 Most Discussed GameCube Game of 2002