Metroid Prime Image

Universal acclaim - based on 70 Critics What's this?

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Universal acclaim- based on 474 Ratings

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  • Summary: Samus returns in a new mission to unravel the mystery behind the ruined walls scattered across Tallon IV. In Metroid Prime, you'll play the role of this bounty hunter and view the world through her visor, which displays information ranging from current energy levels to ammunition. Equipped with a Power Beam and Gravity Suit, you must shoot locked switches, solve puzzles, and eliminate enemies. It's up to you to explore the world and recover more power-ups and weapons, which gradually open more gameplay areas. Expand
Score distribution:
  1. Positive: 70 out of 70
  2. Mixed: 0 out of 70
  3. Negative: 0 out of 70
  1. 100
    When the only real complaint that can't be debated is the lack of a widescreen option for those with the means, you know you have a real winner.
  2. Perfect: from the Latin "perfectus"; entirely without fault or defect (flawless); satisfying all requirements; corresponding to an ideal standard or abstract concept; lacking in no essential detail... Add Metroid Prime to that definition.
  3. 100
    From the very beginning of your adventure, to the final confrontation against Metroid Prime itself, you will be enthralled and enraptured.
  4. Stunningly-stupendous, amazingly-brilliant.
  5. Difficult to categorise but impossible not to love. Metroid Prime is simply a fabulous gaming experience and the best on the Cube. [GamesMaster]
  6. A true gaming masterpiece. It is the type of game that reminds you why it was you first started playing games and manages to keep you both enthralled and amused from start to finish.
  7. While Metroid Prime engages on no level other than gameplay, that gameplay is so perfectly tuned and refined, so continuously evolving and clever that you'll keep playing and playing, even when you're frustrated, even when you're honestly just a little bored with the back-tracking, and even though you don't care about the character or story.

See all 70 Critic Reviews

Score distribution:
  1. Negative: 11 out of 258
  1. Oct 28, 2011
    10 isn't for perfect games. 10 is for phenomenal games that despite all it's flaws shines above the vast majority of games. Graphically it is some of the best GameCube has to offer and the ambient music creates a great atmosphere fitting of the Metroid series. The controls are unconventional, and would be terrible for an FPS. Fortunately, Metroid Prime is a much grander experience than your average FPS, with vast levels to explore and secret items scattered around. Less focus on shooting and more on exploring the landscape makes it unique. Overall, Metroid Prime is a game I'm not ashamed to call my favorite game of all time. Easily a must-buy for GameCube/Wii owners. Expand
  2. Jun 14, 2011
    Metroid Prime is a truly stunning experience for anyone. Pros: Innovative and overall, nicely polished; excellent graphics and sound; beautifully detailed design; epic soundtrack; challenging gameplay. Cons: No multiplayer; no widescreen mode; the save system could've been better. Expand
  3. Feb 12, 2011
    - Graphics: The graphics in metroid prime are not only top notch for the gamecube, but top notch for any 6th generation home
    - Gameplay: Metroid Prime immerses you into a large 3D environment for exploration and puzzle solving. The game is played at a first person perspective, but it isn't a first person shooter, it is more in the vein of first person adventure game. The boss battles are excellently executed, and there is a ton of information to collect throughout the game, via scan logs and upgrades.
    - Sound: Metroid prime presents an alienlike sound track that perfectly fits the mood of the game.

    - Controls: The controls in Metroid Prime work over all very well throughout the game. The lack of manual aiming without the R buttons is solved via the use of the lock on feature. Negatives
    -Replay Value: One might not be compelled to play this prolonged adventure again, although if they do they will realize just how excellent the game was when they'd played it the first time. There is also alot of backtracking in the game, but this is usually for the access of new areas and upgrades.

  4. Jan 3, 2013
    Amazing game that seamlessly blends exploration, action, and puzzle solving. I would recommend this title to anyone. Even if you aren't a fan of FPS, I would still have no qualms telling you to play it because it's so radically different than nearly any other game out there. The atmosphere in this game is one of the greatest of all time, the music is engrossing, and the graphics still hold up wonderfully 10 years later. Expand
  5. Jan 6, 2014
    The best game of the year 2002 for me.
    The best single player campaign ever made for a FPS.
    The best game on the Gamecube.
    And one of the
    best example of a video game franchise reinvented! Expand
  6. Apr 6, 2014
    I can only say, that I assure you is the best game for gamecube, not just what I say, if you look on top of the best juices in history Metacritic, prime metroid is at number 13, there is no game gamecube to exceed it.

    Graphics: 10/10 for being 2002, beats all its competition, such as would be the halo 1 to the first call of duty.
    Gameplay: 10/10 is very good as it can set the pointer to enemy and follow them. Double jump, many skills ... What more do you want?
    Duration: 20/10 xD is the longest game besides the gamecube zelda wind waker.
  7. Oct 5, 2012
    I didn't like the scanning in Prime, even though you didn't have to do it, I don't like the idea that in order to get 100% you have to scan every stupid thing in the game. The enemy AI was extremely **** They missed like crazy, and generally as long as you continued moving they won't hit you. And if they DO manage to hit you, oh well, they still have to hit you about 400 more times to kill you. The game was just way too easy. The controls were absurd compared to other FPS games of the time. The exploration wasn't real. They would set up a few little platforms and maybe a grappling point, and all you need to do is traverse the room. Terms like "exploration" and "puzzles" imply that you need to look around and figure out what to do for yourself. Instantly seeing what you need to do and simply carrying it out is not exploration. The game made me feel like a rat in a maze, rather than a person exploring an unknown land. I also hated the way they started you out with all this great equipment and then they take it away from you. It gives the player nothing to look forward to. You've already experienced items like the charge beam and morph ball, so obtaining them once again isn't really satisfying. It feels more like a job. Expand

See all 258 User Reviews