Mission: Impossible: Operation Surma GameCube


Mixed or average reviews - based on 9 Critics

Critic score distribution:
  1. Positive: 0 out of 9
  2. Negative: 1 out of 9
Buy On
  1. Cheat Code Central
    Think of Mission Impossible: Operation Surma as Splinter Cell Lite.
  2. There's no multiplayer action and with a fairly short playing time, this is much more suited to a rental.
  3. Not a bad game. It’s just hard to be impressed by a nice looking spy game with an uninteresting story and dumb A.I.
  4. GMR Magazine
    Surma's camera is a hateful creation, demanding more attention than a sugar-buzzed toddler and never showing you what you need to see, including anyone who might be shooting holes in your stomach. [Feb 2004, p.86]
  5. 73
    The heavy focus on gadgets is good fun for a little while, but there's just never that immersion that I think has become required for games in this category.
  6. Nintendo Power
    Long levels immerse you in the adventure, though the non-intuitive puzzles can take you right out of it again. [June 2004, p.119]
  7. If you fancy the idea of stealth games but have never quite got your head around the whole 'no running in and blowing heads off' ethos, then this would be a good starting point.
  8. Weekly Famitsu
    7 / 7 / 7 / 7 - 28 [Vol 798; 2 Apr 2004]
  9. While it's a fair addition to the crowded stealth-action genre, the hardest part of this mission is figuring out why anyone would choose this game over Splinter Cell's soon-to-be-released sequel.

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