Metascore
77

Generally favorable reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 24 out of 34
  2. Negative: 0 out of 34
Buy On
  1. Crisp of cut-scene, blessed with a refreshingly light touch and low-key compared to the po-faced chest-beating of its peers, Second Sight could well be a high water mark in storytelling through games (as opposed to storytelling around them). [Oct 2004, p.104]
  2. Sadly, the often cumbersome controls and sometimes lackluster execution of its psychic abilities means the excellent narrative has to carry the bulk of the title's weight.
  3. 65
    Here's the problem: both the action-packed style and the stealth style show promise, but neither is fully polished.
  4. The auto-targeting control scheme simplifies things greatly, but it's a nuisance in the heat of combat.
  5. games(TM)
    60
    Second Sight's fair share of nice touches (such as weapons handling and level design) demonstrate terrific attention to detail. It's a shame, then, that these minor good points seem to be offset by the game's failings in several more important areas. [Oct 2004, p.110]
  6. 70
    There is never a break in the action, and even with the obvious emphasis on ESP, the bullets never stop flying.
  7. The fine melody upon which Second Sight is structured is, at its core, exquisite, but the accompaniment is less so and can ruin the brilliant ideas on show. To all purposes, Second Sight is a conceptual masterpiece, but the execution is, at times, dreadful.
  8. Electronic Gaming Monthly
    65
    Technologically well crafted, with good controls, graphics, and story - but without the freedom of superior mentalist "Psi-Ops." [Nov 2004, p.130]
  9. It looses out to "Psi-Ops" in the battle for 2004's greatest psychokinesis-3rd-person-action-adventure in a big way, taking a solid idea and inventive story-telling then butchering it with wayward controls, lame combat and weak as piss gameplay.
  10. 70
    The story is solid, the looming sense of the unknown is engaging, and the sheer, mind-bullying fun of building up "psi-ence fictional" powers make Second Sight a rewarding game.

Awards & Rankings

29
32
#32 Most Discussed GameCube Game of 2004
17
#17 Most Shared GameCube Game of 2004
User Score
8.3

Generally favorable reviews- based on 15 Ratings

User score distribution:
  1. Positive: 11 out of 15
  2. Negative: 0 out of 15
  1. May 28, 2012
    5
    Game was decent.
  2. Oct 16, 2017
    5
    I remember playing Second Sight in my teenage years, and I looked back on it fondly. However sometimes Nostalgia just straight lies to you.I remember playing Second Sight in my teenage years, and I looked back on it fondly. However sometimes Nostalgia just straight lies to you. There’s next to no redeeming factors in this title made by Free Radical, the creators of the TimeSplitters Trilogy. Despite my efforts to like this game, I found myself hating the shoddy camera controls, the lack of fun gameplay, and the over-reliance on the psychic abilities you gain throughout the game. With a plot as convoluted as B-rated spy movie; it was really hard to follow or even give a damn about what was being presented in front of me. In the end, I learned that sometimes you should just leave Nostalgia alone.

    Second Sight gets a 5 / 10
    -Das_Dood
    Follow My Reviews Live @ Twitch.Tv/Das_Dood
    Full Review »
  3. Mar 26, 2017
    9
    The definition of a hidden gem. Great controls, story, level design, abilities, etc. All the different psychic abilities are a blast to use,The definition of a hidden gem. Great controls, story, level design, abilities, etc. All the different psychic abilities are a blast to use, especially when you get to possess people! Play this game! Full Review »