Smuggler's Run: Warzones
GameCube- Publisher: Rockstar Games
- Release Date: Aug 7, 2002

Summary:
Exotic Imports, an international delivery service, calls you back for another round of brutal courier action in Smuggler's Run: Warzones. This entry in the Smuggler's Run series lets you work for an elite band of smugglers. The game boasts a vehicle update--with the new hoverbike--plus new levels, new four-player multiplayer modes, and new countermeasures to thwart would-be pursuers and enemies. Now, make the drop, hit the nitro boost, and get across the border before all hell breaks loose.
Rating: | T |
---|---|
Developer: | Rockstar San Diego |
Genre(s): | Driving, Mission-based |
Number of Players: | 1-4 Players |
ESRB Descriptors: | Violence |
Offline Modes: | Competitive |
Resolution: | 480p |
Cast | Credit |
---|---|
Smith Surasmith | AI Programmer |
Chris Perry | Support Programmer |
Jim Laurino | Support Programmer |
Lisa Mulvaney | 3d Artist |
Glen Hernandez | Producer |
Jeremy Jessup | Tools Programmer |
Steve reed | Technical Director |
Eric Lin | Character Modeler |
James Graham | 3d Vehicle Artist |
Brian Vanderhulst | 3d Level Builder |
Navid Khonsari | Director |
Ted Carson | Game Engine Lead Programmer |
Gunter Erhart | Front-End/UI Programmer |
Devan Hammack | Game Engine Programmer |
David Etherton | Code/Graphics Programming |
Troy Bowman | Game Analyst/Production Assistant |
Marc Fredrickson | Level Designer |
Kyushik Shin | 3d Artist |
Jae Kim | Animator |
Sam Buss | Game Engine Programmer |
Charles T. Eubanks | Lead Programmer |
Bert Huntsinger | Lead Artist |
Nathan Brown | Game Engine Programmer |
Wing S Cho | Lead Designer |
Dave McGrath | Art Driector |
Jeffery J. Rodada | Vehicle Dynamics Programmer |
Farivar Eftekhari | 3d Level Builder |
Starr Moore | Support Programmer |
Mark Rotenburg | Support Programmer |
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