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Sonic Adventure DX Director's Cut Image
Metascore
57

Mixed or average reviews - based on 27 Critics What's this?

User Score
7.9

Generally favorable reviews- based on 93 Ratings

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  • Summary: Sonic makes a speedy return in Sonic Adventure DX, which features new missions and gameplay modes. This time, Sonic must enlist the help of his friends to foil the evil Dr. Robotnik's plan to destroy Station Square and replace it with Robotnickland. As one of six playable characters, eachSonic makes a speedy return in Sonic Adventure DX, which features new missions and gameplay modes. This time, Sonic must enlist the help of his friends to foil the evil Dr. Robotnik's plan to destroy Station Square and replace it with Robotnickland. As one of six playable characters, each with unique skills and abilities, you'll speed through 50 expansive levels, bonus rounds, bosses, and minigames. In your missions, you can collect objects, capture villains, and race a track to collect hidden items. Expand
Score distribution:
  1. Positive: 1 out of 27
  2. Negative: 6 out of 27
  1. This game offers tons of different things to do that include: six different playable characters, a new mission mode, and even the Game Gear Sonic games.
  2. Thrilling and refreshingly buoyant, Sonic Adventure DX-Director's Cut actually justifies '90s nostalgia.
  3. The gameplay has serious setbacks, but possibly the worst part of Sonic Adventure DX is its cut-scenes. Featuring an atrocious English translation and mind-numbingly horrible voice acting, Sonic Adventure will, at best, leave many players embarrassed for Sega, and at worst, leave them disgusted with the game.
  4. The Dreamcast version might not have the fancy new audio and video enhancements but the gameplay is more fluid and ultimately more fun.
  5. 50
    There are so many flaws in execution that can't be ignored, either, from one of the worst camera systems in a 3D game to the fact that Sonic himself catches onto the environment and sometimes comes to a dead stop in mid-sprint.
  6. Sonic and his buddies get hung up on scenery far too often and have trouble hitting what should be solid objects. Characters shouldn't fall through the floor for no reason.
  7. A dated game that is today belittled by the very games that it helped inspire. I can't believe that this game hasn't been tweaked. It's nearly identical, warts and all to the DC port.

See all 27 Critic Reviews

Score distribution:
  1. Positive: 42 out of 52
  2. Negative: 5 out of 52
  1. Aug 4, 2014
    10
    I really like this game.
    Sometimes it does get hard, and I don't really like it.
    But except that, it's AWESOME! It's 2014. We like a 2003
    I really like this game.
    Sometimes it does get hard, and I don't really like it.
    But except that, it's AWESOME!
    It's 2014. We like a 2003 game.
    Logic much?
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  2. DanyleC.
    Jun 23, 2003
    10
    Better than sonic adventure battle 2 this is a great game and one of the best ever ignore the retards above it is defintly worth its 40$ price tag.
  3. Ryan
    Sep 5, 2003
    10
    I had this game on the DC. It became my favorite sonic game. I sold my old copy and Bought DX. I think it's even better than the DC I had this game on the DC. It became my favorite sonic game. I sold my old copy and Bought DX. I think it's even better than the DC version. This is the best sonic game ever. Expand
  4. ShirleyB.
    Jul 6, 2003
    8
    If you like sonic, you will enjoy this game.
  5. Mar 8, 2014
    8
    Surprisingly good game.

    I entered this as my first 3D Sonic game expecting the s*** mountain to blow up in my face and was very pleased to
    Surprisingly good game.

    I entered this as my first 3D Sonic game expecting the s*** mountain to blow up in my face and was very pleased to see that no, this isn't bad. It's not even poor. Not even mediocre. It's pretty great actually. Really great in some parts. It does have a lot of flaws though.

    The Good: Sonic Adventure is divided into 7 play styles and stories. Some are great, some are totally worthless or plainly bad. The best parts are usually the longest ones though, so that's the good thing. You play as Sonic, Tails, Knuckles, Amy Rose, Big the Cat, E-102 Gamma(an Eggman robot) and Super Sonic.

    Sonic, Tails, Knuckles and arguably Gamma make the good part of the game to me.

    Sonic's control emulates perfectly the feeling and control of the 2D Sonic games. It's precise, it's fast, the acceleration feeling is really great at all times.
    Additionally, the level design of most of the Sonic stages is gorgeous, especially some somewhat flawed but exhilarating levels like Sky Deck, Lost World(except the awful snake section), Windy Hill, Emerald Coast, Final Egg...some are less good like Twinkle Park and Ice Cap, but they're clearly the minority. Most of the levels are incredibly fun and have the perfect Sonic mix of speed, platforming, and making you want to go fast while at the same time keeping you in danger and under thrills of all flavors.

    The Tails Stages are pretty much Sonic stages, but less fun. Sonic Adventure has a problem with difficulty in the sense that it's way too easy. Tails stages are even easier than Sonic stages, he's always the easy mode of the games and it hurts him here.

    Knuckles Stages are less good than Tails stages. They're more varied and are a different kind of gameplay where you have to find items following a sonar's directions. It's not very fun, but the control is fine and you can get helped by Tikal(this game's unofficial ghost voiceover) to find your way to them. Nothing fancy or all that fun, but playable and not really a big deal.

    Gamma Stages are shooting everything around you and reaching the boss at the end of the levels. It's a pretty fun gameplay, but if SA is overall too easy, this is even easier. Everything save for the final boss can be beaten without any effort.

    Sonic has 10 levels, Tails and Knux have about half of that, and Gamma has only 4.
    Super Sonic has only a load of cutscenes and one final boss, but it's a pretty great final boss so I have no complaints with his part being short.

    On more good things, the music is just excellent, very varied, memorable and gives so much identity to the levels.
    The visuals as a whole are quite great for a 1998 game too.

    The Bad: Amy Rose, Big the Cat, and Camera the Awful. And the hub worlds and storytelling. Actually, almost anything that isn't pure in-level gameplay is laughably bad in this game.

    Amy Rose is a slow, boring, worthless Sonic. Her presence in this game is just due to the fact that the dev team wanted a 7-stories thing because there's 7 Chaos Emeralds...talk about flimsy.
    Big the Cat is the same but arguably even worse because his gameplay centers on fishing, which is neither fun nor has anything to do with the story.
    These two could well be THE reason to not play Sonic Adventure as they're mandatory to finish the game. They only have less than 4 levels each though, so it's not that bad.

    The camera is just terrible. The homing attack was probably created because they couldn't make a good one. You often have foreground objects blocking you or such. You can't see everything you want, the movement isn't very good and it will often just not be able to tell you where you are, which can lead to many deaths in stages such as Sky Deck where you're standing above 10000 feet.
    The homing attack itself, while a bit gamebreaking, isn't an awful thing, but it clearly is a cop-out. A simple lock on target like OoT and then evaluating and jumping the distance yourself would've been preferable.

    The Hub worlds, while some like Station Square and Egg Carrier do give a nice atmosphere and presence to the game, are usually quite useless. And Mystic Ruins is a labyrinthic mess I hate to travel through.

    Lastly, the storytelling is atrociously, painfully, hysterically laughable. I really felt my brain melt during this, but never in a mean way. It's simply a story written by a 5 year old. Several times keys and magical stones you need to go forward in the levels will magically fall out of thin air. Tikal interrupting the game to tell you unconnected bits of her life story makes no sense, Eggman's motivation and reasons are just laughably simplistic, Sonic's actions are sometimes irrational as he forgets about Tails being maybe dead and goes to chase after Amy, Gamma's story has no connection with...the laughter never ends at this awful story. Also Chaos looks like a generic alien.

    Ultimately, it's an extremely fun and flawed game. If you can overlook the hideous side of SA, it's truly a very fun and unforgettable game.
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  6. Feb 5, 2015
    7
    I will try my best to not be bias during this review, although, this is my most favourite game ever O.O

    I would also like to note I played
    I will try my best to not be bias during this review, although, this is my most favourite game ever O.O

    I would also like to note I played the Xbox 360 version AND GC version of this game, I doubt that will cause contradiction in my review, their basically the same

    Sonic Adventure DX on the GC is a fun adventure and platforming game! The story is complicated and fairly uninteresting, and the game can get QUITE broken, and the Big the Cat stages will make you question your very existance....

    BUT!

    The action stages are fun to zip through and are all unique (except sub games, and Big... =.=)

    Sonic stages consist of the usual run fast and platform, tails stages are almost EXACTLY the same except your tails and **** so you can fly yo. Knuckles stages consist you finding pieces of the master emerald by tracking them down with your little radar, and to be honest, i think the treasure tracking system is better in this game then its sequel, Sonic Adventure 2. The treasure tracking system is much more clear, and less agonizing. Amy stages consist of you running from a possibly sexual driven robot that is ordered to kidnap you for eggman, these stages are not bad, and scared me as a child... Gamma stages are a shoot and run type thing, these are quite fun, and the story for Gamma is SO sad T_T. Big stages consist of you fishing for your lost frog, and is BORING and AGONIZING. Once you get the hang of it, it's not too hard, but the confusion i first had was SO DAMN FUSTRATING, I had to look up a tutorial.

    This game is very friendly to people who like to 100% and speedrunners! The game consist of emblems and challenges and INTENSE CHAO RACES to complete to 100% it. And for speedrunners, the game is broken and fun, what could be more right with the world!

    The story in this game goes like this, egg man wants to rule the world again (i guess...?) so he decides to come up with a plan to use a goopy being named Chaos. The more chaos emeralds egg man feeds to Chaos, the more powerful Chaos becomes. Sonic and Tails must defeat him! The other guys sorta just get involved from their own purposes some how. It gets pretty stupidly complex from the flashbacks you get with each character, to learn Chaos' past. Gamma's story however, gets you emotionally invested, and is seriously sad, do not spoil it for yourself, it is something you need to experience ;-;

    So, overall, the controls are fine, the game is fun to complete/speedrun, story is eh, ad the stages are fun! (well, most of them.... >.>) As a kid, I liked Sonic Adventure 2: Battle more, but as I grew up, I learned to respect this game more, and is even my #1 most favourite game today. (and tbh, we all just play SA2 for the chao mode...)

    I give this game a 7! ^^
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  7. A.O.
    Apr 4, 2004
    0
    This game sucks arse. Sonic 1 on Master System is a LOT more playable and entertaining.

See all 52 User Reviews