Spider-Man: The Movie GameCube

Metascore
76

Generally favorable reviews - based on 14 Critics

Critic score distribution:
  1. Positive: 7 out of 14
  2. Negative: 0 out of 14
Buy On
  1. 88
    The team also did a nice job incorporating Spider-Man's day job as a photographer in the game's design, though it would have been much cooler if the pictures you took would actually save to cartridge for future viewing.
  2. Despite the rough edges, however, it is the Spider-Man character itself that makes Spider-Man: The Movie fun to play.
  3. On one hand, Spider-Man can perform a wide range of moves that are easily executed but on the other hand, the levels are generic and require keycards and backtracking, ugh.
  4. Game Informer
    85
    An all-encompassing adventure that is just as complex as Spidey's console brethren. [June 2002, p.86]
  5. 76
    The potential is for seriously high amounts of frustration and tedium from being stuck in one section and having to play through the earlier sections of a level over and over. I would have opted for the ability to save incrementally.
  6. 90
    An excitingly action-packed, senses-shattering romp that stays closer to its comic book roots than any other handheld game before it.
  7. One thing the GBA version eschews is the spotty camera system that was noted on just about every platform. That's not to say things look bad on the GBA version. Things look really good indeed.
  8. Electronic Gaming Monthly
    67
    Spidey's radioactive powers aren't enough to ward off poor collision detection. [June 2002, p.124]
  9. 70
    The controls for getting Spidey to do all these wonderful things are finicky and inaccurate at times, making our hero a trouble to handle in places where walls are electrified or there are dangers like harmful mist or falling rubble to avoid.
  10. While the game looks good and controls easily enough in most instances, the weak AI robs Spider-Man: The Movie of much of its fun factor, being too easy for many GBA players.
  11. The game's plot doesn't follow the movie's, and those expecting a realistic, polished look to the visuals will be let down.
  12. The visuals are pretty darn good. Characters are large enough to see some decent detail, and they animate nicely. The levels are equally impressive.
  13. GameNow
    67
    The game also suffers from way too many cheap hits and bizarre, maze-like levels with no basis in reality. [June 2002, p.86]
  14. Pocket Games
    60
    Playable, but far from great. [Winter 2002, p.34]

Awards & Rankings

46
83
#83 Most Discussed GameCube Game of 2002
46
#46 Most Shared GameCube Game of 2002
User Score
7.2

Mixed or average reviews- based on 11 Ratings

User score distribution:
  1. Positive: 2 out of 3
  2. Negative: 0 out of 3
  1. Spidey
    Aug 13, 2004
    10
    Awesome.
  2. Jun 22, 2014
    6
    A normal game, nothing amazing, nothing innovative, simple, average graphics, you just have to go and kill the guys as they come up, you alsoA normal game, nothing amazing, nothing innovative, simple, average graphics, you just have to go and kill the guys as they come up, you also have a stealth scheme, that if you stay in the shade, the enemies will not find you but for me these are the most amazing things in this game, but in the end, it is up to an acceptable match. Full Review »
  3. Apr 18, 2012
    10
    The game brings the 3D action of the Spider-Man game of 2000 to a new generation. the game's controls and mechanics are not as good as theThe game brings the 3D action of the Spider-Man game of 2000 to a new generation. the game's controls and mechanics are not as good as the open-world world games like Ultimate Spider-Man and Spider-Man 2, but it is still a fun game. Full Review »