• Publisher: Nintendo
  • Release Date: Feb 14, 2005
Metascore
67 out of 100

Mixed or average reviews - based on 59 Critics

Critic score distribution:
  1. Positive: 21 out of 59
  2. Negative: 3 out of 59
  1. While certainly not perfect – the game is short and could have benefited greatly from LAN or online multiplayer support – there really isn't a more versatile arcade-style shooter for the GameCube system.
  2. Undone by the clunky and unpolished on-foot missions. Star Fox: Assault is a missed opportunity for the developers to resurrect the series, which means you probably should give this a miss too.
  3. If it was ten solid levels of proper Star Fox space combat delivered with the same degree of glorious detail and a challenge that rose from the promising double boss-fight climax of the second section to the kind of crescendo Star Fox reached at its peak then they would fit like silk gloves.
  4. At medium difficulty, it takes five hours or less to blow through, and considering its other missteps, that's just not enough to recommend Starfox: Assault for purchase.
  5. Features some of the best graphics ever seen on the GameCube and an over-the-top orchestrated score that gives new meaning to the word "epic." The only thing restraining Assault from being a blockbuster title is the lack of online play and extremely short story mode.
  6. It can be beaten in a couple hours on Bronze difficulty, then Silver and Gold fall not long after that. It is a roller coaster ride of pretty graphics and interesting characters.
  7. This kind of game could have been a lot of fun online, but Nintendo apparently doesn't see it that way. At the very least a system-link mode would have been a welcome addition.
  8. 80
    Peppering enemy ships with lasers and smart bombs while navigating trench runs is white-knuckle fun.
  9. A satisfying and enjoyable experience, a must-have for GameCube owners and hardcore fans who crave the kind of bang-bang shoot-'em-up action that made SF64 a classic.
  10. 80
    Recommended and encouraged, even if it is too darn short.
  11. The physics, the color combinations, the cut-scenes are just flawless.
  12. One other distraction to the proceedings is the inane squad chatter that constantly streams in.
  13. Why did Namco have to mess with the tried-and-tested formula? Subdued and, frankly, disappointing. [GamesMaster]
  14. A mixed bag of fun. When you're in the cockpit of your Arwing you'll forget where the time went, but drop you onto the ground and you'll be asking "are we done yet?" within minutes.
  15. Yes, it feels thin compared to fifty-hour role-playing games and branching platformers that let players choose their own paths. But it's fast and furious; we even get to fly our own spaceships and yell "Ka-pow!" at no one in particular. What more could a ten-year-old boy want?
  16. 75
    If you can overlook the minor inadequacies found in the control scheme and don't mind a game that is rather short in terms of length and difficulty, than Star Fox: Assault is certainly a game you'll enjoy!
  17. The game has its heart in the right place and provides some entertaining moments, but Assault doesn't quite measure up to the pedigree of its namesake.
  18. It has a truly epic feel, buoyed by fantastic graphics and a rousing, orchestral soundtrack. Star Fox Assault succeeds where most games fail: It's simply exhilarating to play, despite its flaws. [March 2005, p.132]
  19. And for the love of all that's holy, get some decent voice actors next time.
  20. 70
    Through the game's opening sequence will rekindle your love for the franchise, only to have it betrayed by the shoddy control and repetitive play of successive levels. And the multiplayer, while dishing out mild entertainment, wears thin excessively fast.
  21. It has some good stages and good production values. Unfortunately, when for half the game the player is surly thinking, "Oh no! I'm on the ground again.", it does not speak well for the overall package.
  22. The most damaging change in the series is the overwhelming focus on ground exploration.
  23. 70
    Probably the worst Star Fox game released to date – but that doesn't necessarily make it an irredeemably bad game. It is still a shame, however, to see that Star Fox: Assault has been in development for about three years and this is the result.
  24. This entire concept is ridiculous. Why, oh why is your team so rubbish? Falco is supposed to be an 'Ace Pilot' for crying out loud. Your team is supposed to be the galaxy's last, best hope, yet they can't even shoot more than two enemies on any given level. They may as well not even be there and save us the worry.
  25. Everything that is good about the game (the flight missions, the refurbished musical score) stems from the original Star Fox. What Namco tried to do with the on-foot missions makes me wonder why purists are arguing that the series hasn't evolved enough.
  26. Despite its flaws, any fan of Star Fox should play through Star Fox Assault, but don't be too quick to pawn off your copy of "Star Fox 64" on eBay.
  27. 65
    Recommend for split screen multiplayer, otherwise wait for a price drop.
  28. Far from being the next generation of Star Fox game.
  29. As fertile a ground as the flight combat genre is for quality gameplay, this falls short of the target. Even more depressing is that this was a franchise that in the previous generation was considered an A-List series, but now is a strictly average game.
User Score

Generally favorable reviews- based on 45 Ratings

User score distribution:
  1. Positive: 19 out of 27
  2. Negative: 4 out of 27
  1. i bought this game yesterday and i wasted months trying to find a copy after the junky one i got off line.....this is yet one of my favorite games...im really impressed...the ground missions and landmasters may be a little challenging now and then but i still find this game fun....this game has a very short appeal it lasted me about four hours in bronze....and te multi player is pretty good....i can now never stop playing this game...if i could i would give this game a twelve....i highly recomend this game for fun star fox fans.... Full Review »
  2. 9
    i don't see how people can hate on this game. this game is the most advanced star fox game yet. it had a great story, some slight humor the boss battles were great, if only the game was longer. also, i liked the on land levels. they make good multiplayer. Full Review »
  3. The on-rail shooter levels gave me everything I hoped for. Beautiful graphics, smooth controls, plenty of enemies to shoot at (and Slippy getting shot at, like always), and challenging bosses. Unfortunately, if I remember correctly, there were only 3 of them. Wing riding was was a creative new addition, but there were only 2 levels with that, too. The rest are ground levels, for which the controls I found to be, frankly, lacking. It was a good idea, but they simply didn't execute it properly. One thing that helped the game overall was it's epic soundtrack. So to wrap it up, they needed a greater emphasis on traditional rail shooter levels, less ground levels, AND better controls for them. Full Review »