Universal acclaim - based on 45 Critics

Critic score distribution:
  1. Positive: 43 out of 45
  2. Negative: 0 out of 45
  1. The visuals are astounding, the challenge is incredible, and the action is nonstop. [Nov 2001, p.140]
  2. 100
    With sleek modeling on all the craft, breakneck action and speed in all the levels, and detail that only a Star Wars fan can appreciate (like the Snowtroopers running towards the Hoth generators), this game is as superior in the graphics category as you can get.
  3. 100
    Exciting missions, unbelievable visuals and sound, and, like the first Rogue and Naboo, a replay factor through the roof.
  4. 100
    In one stage, Imperial walkers are deployed into shallow water. You see the walkers' reflections in the water, and the sand beneath the water can be seen as well, with the walkers' feet crushing it as it lumbers up to the shore.
  5. 100
    A fabulous game. The way it submerges you in George Lucas' universe and takes you on a wild ride is unmatched.
  6. The best graphical looking game of 2001.
  7. It looks much better than it does in the movies. This is a blasphemous statement for George Lucas fanboys, yet one that speaks volumes. [Dec 2001, p.96]
  8. Incredible design, highlighted by events such as Tie-Fighters blazing towards the player amidst the nebula of the Ison Corridor and AT-AT's attacking the Rebel forces on the beaches of Kothlis, make Rogue Leader a must buy for anyone with a GameCube.
  9. Making use of nearly every bell and whistle that the GameCube hardware has to offer, Rogue Leader is a jaw-droppingly gorgeous game.
  10. Never have I played a Star Wars game that so captures the films – the feeling of actually taking part in the events of the original Trilogy.
  11. It's everything a Star Wars game should be -- exciting, entertaining and breathtaking.
  12. I would buy a GameCube for this game only and not be disappointed. If I never play another game on the system, I already feel I got my money's worth. That is how good this game is.
  13. This is a hard game, and it will take you a lot of time to complete if you hope to collect all the gold medals in the game and find all the tech upgrades.
  14. The gameplay is next to perfect and truly fun to learn, and eventually, master. The graphics are still some of the best to this day and the sound lives up the expectations for a Star Wars game.
  15. 91
    Quite possibly the most beautiful title we've seen on any home console...There are a few issues with a still unpolished camera scheme and unrefined ship physics. But in the end the play experience is damn near great, if a little short.
  16. For those people who own a HDTV, you are in one heck of a visual treat. It's unfortunate that some minor gameplay and voice issues bring down the overall quality of the game.
  17. Impressive when you consider it took only nine months to make. [Feb 2003, p.96]
  18. The absolute pinnacle of Star Wars games. It's bloody hard in places, but it pampers the nostalgic and conveys so effortlessly the beauty of the galaxy and the sheer tyranny of the evil Empire that you will Force your way through it until there's no stone left unturned.
  19. To be able to seek out rogue Tie Fighters amongst the laser blasts from their sound position from a five speaker set up is a joy to behold in itself.
  20. It's still an arcade shooter that lacks the depth of the X-Wing/TIE Fighter series. However it's the rare case when the slick presentation just improves everything beyond belief.
  21. One nice touch is that "finishing" a mission is not necessarily the same as finishing it--any scruffy nerfherder can earn the game's bronze medals, but it takes a serious attention to detail (and the ability to succeed without overzealous use of the targeting computer) to earn Gold medals.
  22. 90
    The combined package of beautiful graphics, intense action (including force-feedback rumble support in the controller!) and familiar Star Wars ditties all work together to create an immersive, outstanding experience from beginning to end.
  23. This is, visually, the most impressive Star Wars title, par excellence.
  24. The game plays perfectly, just like the original. However, that is the problem. The game has nothing new, nothing different, nothing innovative, and nothing that changes the gameplay from original except the targeting computer, which you are penalized for using!!
  25. Despite the difficulty, it's almost impossible to put Rogue Leader down, and that's the sign of a truly great game. [Dec 2001, p.258]
  26. 90
    The voice acting doesn't come off as well as the music and sound've heard these lines all too many times before, and this time i[t] comes off about as convincing as when "fan boys" try to imitate their heroes at a sci-fi convention.
  27. A visual and aural masterpiece. The game has all the bells and whistles you'd expect from a next-generation game including bump mapping and 480p support on the visual end, and five channel surround sound via Dolby Pro Logic II on the aural end.
  28. 90
    Be warned there are a few glitches in the missions when you select a different ship from the default ship, during a cutscene you'll sometimes come across the default ship instead of the ship you've chosen to play as. But, it's a small price to pay that doesn't really effect the gameplay aspects.
  29. For Star Wars fans, the game is absolutely a dream come true.
  30. This game may have some of the best use of voice talents ever.
  31. At times, Rogue Leader is mind-bogglingly repetitive and frustrating, but in a strange way that's one of the reasons why I like the game - it's a real challenge.
  32. If only my girlfriends looked this good!
  33. Rogue Leader can be a little simplistic and the learning curve is insane - some levels are frighteningly difficult and unfair.
User Score

Generally favorable reviews- based on 58 Ratings

User score distribution:
  1. Positive: 22 out of 23
  2. Mixed: 0 out of 23
  3. Negative: 1 out of 23
  1. MattP.
    Jul 14, 2004
    Playing Rouge Squadron II is like being beat over the head with a gigantic breast: it hurts, but man you sure do like it. All the joy in this game comes from piloting the different ships, not from the satisfaction of beating a level, because, frankly, you already know what happens. I suggest getting cheat codes and goin' hog crazy in Slave I. Full Review »
  2. Mistatoptop
    Aug 7, 2003
    Loved this game all the way through. Its very replayable thanks to the nature of the missions and lots of rewards. Its much better than i expected and one of my favourite games in the past few years. Its a joy playing the missions as you fight to comeplete the objectives. You also recreate moments from the movies while playing. All good stuff. flaws are the amount of missions as there arent enough and due to the length the games has been harder to make it last. Cant wait for a sequel where they spend real time on it. Full Review »
  3. PanchoE.
    Nov 29, 2001
    Alls I can say is that I'm blown away...the only possible weakness you can talk about is the fact that it's single player only. But who really cares?? Full Review »