• Publisher: Konami
  • Release Date: Oct 19, 2004
Metascore
49

Generally unfavorable reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 0 out of 16
  2. Negative: 7 out of 16
  1. Even though the action is stiff, the animation poor and the controls occasionally not as responsive as I'd like, I'm able to overlook it simply because there aren't too many four-player co-op action games out there, let alone ones with platforming elements generously incorporated into the mix - but I'd never play it solo. [Oct 2004, p.77]
  2. It's all good until you actually have to start using your martial arts skills. Then it's a lesson in frustration.
  3. 60
    Improves on its predecessor by including a list of groovy extras and providing each turtle with unique abilities. Battle Nexus also lets you play four-player co-op. Sadly, the shoddy controls, frustrating platform puzzles and sub par enemy AI keep Battle Nexus from succeeding.
  4. There are even a few lame vehicular bonus stages thrown in for good measure, but none of the various stage types offer anything close to depth or originality. [Nov 2004, p.145]
  5. The game itself is lacking in gameplay and control. I found the GBA title to be much more enjoyable. [Dec 2004, p.141]
  6. Really, when all is said and done, if there was a way to just play the arcade version of TMNT without having to play through most of Battle Nexus first, then at least it would be worth it in a bargain bin.
  7. This is a terrible, terrible game. It's hard to believe that Konami could push something out like this.
  8. Most of Battle Nexus is the same thing as the last game, except this time, it's been beaten, bruised, and bludgeoned with a rabid sturgeon repeatedly, then given a thorough colonoscopy with said sturgeon.
  9. Outside of a tolerable multiplayer, there's nothing to redeem this. Battle Nexus had potential and it will stir the interest of old and new Turtles fans but sadly, it satisfies neither the misplaced nostalgia nor the itch for a cel-shaded violence.
  10. Game play, while trying to recapture the essence of the old school arcade game, is excruciating, dull, and repetitive.
  11. From extremely cheap computer AI, lack of combo attacks, and boring same old, same old gameplay, in a way I have to say this title is just too old school.
  12. 40
    It quickly degenerates into as absurd a mess as four turtles that are supposed to be ninjas with a rat for a sensei sounds like on paper. As Michelangelo might say, "cowabunga dudes, this is one gnarly game wreck."
  13. 40
    For most gamers the only enjoyment you'll get out of the game will be mocking it with your friends.
  14. A device for mental torture. And even the most diehard fans of the series would have to be truly blinkered to believe that this game was worthy of the licence. Put simply, it's nothing but a travesty.
  15. It's the general gameplay that's busted. Picking up an object is needlessly complex, tricky jumps seem to require more luck than skill, the camera is craptacular, boss battles are tedious, the vehicle-based levels are a joke, and the actual fighting action is bland. [Dec 2004, p.150]

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