Terminator 3: The Redemption GameCube

Metascore
68

Mixed or average reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 8 out of 20
  2. Negative: 1 out of 20
Buy On
  1. Manages to serve up a nice variety of ways to shoot the hell out of a lot of cyborgs as well as to keep things fresh and interesting throughout its relatively short, but still enjoyable 14 missions.
  2. 71
    With such a limited amount of differences between the experiences regardless of how many times you've beaten it, there's little in this game to keep you coming back for more.
  3. 60
    If nothing else, this game certainly captures the dumb, single-minded spirit of the films. I'm not a fan of the series, but I did have fun with Redemption, despite its total lack of depth. For a while, that is.
  4. The levels are so big and detailed that it's a wonder they don't bring your console to a crashing halt.
  5. Weekly Famitsu
    70
    7 / 7 / 7 / 7 [Vol 841]
  6. Might not be the definitive Terminator game but because of its variety in gameplay and old-school shooter action, it’s certainly the best one available thus far.
  7. A great shoot ‘em up game that allows you to destroy almost everything in your environment and lets you take your frustrations out on hordes of other 101s. Guns, plasma rifles, tanks, helicopters: you name it, you use it.
  8. The Redemption is not great. It is not good. But it is sure as shoes better than Atari’s first attempt at doing the license justice, Rise of the Machines, a terrible first-person shooter with more in common with "Fugitive Hunter" than "Halo."
  9. Antiquated controls combine with a lackluster storytelling technique to create a game that might have been cool five years ago.
  10. 60
    It’s not innovative or great in any regard, but it does provide plenty of explosions and challenge. It’s also far and away the only decent game to yet come from the franchise.
  11. Play Magazine
    50
    It feels like you're constantly going through the same motions - although there are some really cool sequences. [Oct 2004, p.75]

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