Metascore
71

Mixed or average reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 6 out of 17
  2. Negative: 0 out of 17
  1. The relative ease of the gameplay and the downplay of violence makes this an excellent game for kids of all ages - yet it's not completely sucky. A first-rate adventure for everyone.
  2. 83
    Narnia stands as a near perfect example of how to make a movie-based videogame the right way. Everything from the combat system and level design to the game's visual presentation just scream quality.
  3. 82
    With its solid presentation and polished gameplay, this is definitely a game worth checking out by fans of the film and gamers alike.
  4. Sadly, the game loses its way in the later levels, devolving into overly difficult and repetitive combat. [May 2006, p.48]
  5. It's impossible to deny this title's appeal, with its excellent use of an excellent license, adept implementation of team combos, and picturesque scenery. If you're a hardcore gamer, you'll notice the flaws and lack of depth, but even then, Narnia is still likely to weave a spell on you.
  6. Things start off a little dodgy, but in the end this is a fitting game for a film that has so very much to live up to. [Dec 2005, p.64]
  7. 71
    Children might not be too critical of the game's smaller blemishes such as the mind numbing collecting of coins and an often unfair camera that is completely fixed in position.
  8. Those who aren't fans of mindlessly pressing a button to gain another level will be better off with another game this holiday season.
  9. 70
    An enjoyable if unremarkable cooperative action-adventure title.
  10. This console and PC trip through the Wardrobe is a mostly run-of-the-mill action adventure that might hold some measure of appeal to fans of the film, but not so much anyone else.
  11. Narnia makes for a decent adventure title on both systems, but it fails to do anything new or astounding. The game is also on the short and easy side, even with some of the unlockable extras.
  12. As the game wears on, the simple pleasures of the gameplay fade, and the incredibly frustrating boss battles mount in aggravation, leaving us with nothing more than another unsatisfying licensed game. [Dec 2005, p.159]
  13. The main problem with the level design, and you've heard me say this about many other games, is that the strictly linear missions want you to complete specific objectives without usually telling you what those objectives are.
  14. While somewhat interesting in parts, most players will be only marginally amused by the effort, while those who grew up on the source material will be more inclined to come away feeling sadly disappointed.
  15. The game looks and plays just fine, and stays true to the theme of the film, but fails to really bring anything new to the experience.
  16. Movie footage is so embedded that it feels like you're not even playing a gmae half the time. [Jan 2006, p.115]
  17. On paper, Narnia could have been so much more, but the predictable and often annoying gameplay mechanics, combined with unpolished presentations and weak sound effects take away from the overall experience.

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