• Publisher: THQ
  • Release Date: Nov 1, 2005
Metascore
67

Mixed or average reviews - based on 7 Critics

Critic score distribution:
  1. Positive: 4 out of 7
  2. Negative: 0 out of 7
  1. Worth a purchase for sure. Obviously younger audiences are going to enjoy the game more than older players, but for any self-respecting Incredibles fan, the story and the teamwork gameplay is enough to warrant a look.
  2. As a children's game The Incredibles: Rise of the Underminer succeeds spectacularly. It's a perfect game to plop down your child in front of without having to worry about content or frustration.
  3. 60
    It's a short, simple ride. The Incredibles 2: Rise of the Underminer offers decent fun for younger kids, but the action and puzzles won't challenge older gamers.
  4. The game sports a good story and solid gameplay with unique abilities for the different characters. It's more enjoyable than the first game and good filler until the second The Incredibles film.
  5. The graphic quality (especially in the above-ground city) is a step up from that of the initial Incredibles GCN title. [Dec 2005, p.120]
  6. The in-game graphics aren't amazing but they are very good, almost comparable to the movie but certainly not as good.
  7. While the game doesn't do much in the way of gameplay, the presentation makes up for it.
User Score
9.0

Universal acclaim- based on 4 Ratings

User score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Jun 30, 2014
    10
    i can play this game all day every day a great gameplay and great for playing with a friend has fun enemies and obstacles and is far surpeirori can play this game all day every day a great gameplay and great for playing with a friend has fun enemies and obstacles and is far surpeiror to the other incredibles game. though you can only play as mr.incredible and frozone they have a deverse moveset that make them both unique. my only problem is that the music is a little lacking but i dont care as long as its not bad. it would have been cool have more of the family to play as but that aside i can play this with my brother all day and we bothed agree one of the best on the gamecube. Full Review »
  2. EtienneM.
    Nov 23, 2005
    6
    Pros: Well, it's Mr. Incredible and Frozone. It doesn't get much cooler than that! Co-op play makes for some interesting battles, Pros: Well, it's Mr. Incredible and Frozone. It doesn't get much cooler than that! Co-op play makes for some interesting battles, there's nothing like Frozone freazing a bunch of ennemies that are then shattered by a Super-Slam! There are voice-overs throughout the game that remain squarely in the spirit of the movie. Cons: exceedingly easy and short. Me and a friend beat it in under 3 hours, without breaking a sweat. There are very few ennemy types and the "upgrades" consist mainly of making the same basic moves deal a little more damage. Bottome line: lots of potential but a disappointing product. Too short, too easy and with too little variety (in mission objectives, moves available, ennemy types, strategies, etc). A decent rental but I wouldn't buy it. Full Review »