Generally favorable reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 15 out of 16
  2. Negative: 0 out of 16
  1. This game is so good that it's ridiculous! It has a billion game play modes. There's a Tour mode where you can play through twenty seasons. The audio, visuals and gameplay are incredibly impressive.
  2. The level of customization is simply astounding. In addition to the typical options like face, hair color, eye color and facial hair, players can change the structure of their cheek, chin and jaws. And not just the appearance, but the width, height and length too. [Oct 2003, p.84]
  3. Utterly fantastic in every respect. [Dec 2003, p.140]
  4. EA's improved everything in this game, from graphics to putting to new arcade modes that help pass the time. There's just no better golf game out there. [Oct 2003, p.136]
  5. More than anything, Tiger Woods is an addictive game. The immense single-player experience will have you staring at the set for hours, just trying to win more money, unlock more gear and establish yourself as a legend.
  6. 90
    One of the best multiplayer titles around. Hundreds of unlockables in the Pro Shop, 30 scenario modes, and real-time calendar events that always surprise. Simply fantastic. Lacks online, however.
  7. The premier simulation golf game. Its intuitive swing system is more than enough to make this a really good game. But then the developers went and piled as much frosting onto this cake as possible.
  8. Far more complete and polished than the last Tiger Woods. There's so much in there that it will take months to win everything.
  9. More game than we ever dreamed of. [Oct 2003, p.130]
  10. 90
    A stellar title, and it's mainly the inherent differences with the GameCube controller that make me hesitate from giving it a full recommendation.
  11. 90
    The mix of true physics, newbie approachability, gameplay depth, and even a sly sense of humor makes Tiger Woods PGA Tour 2004 thoroughly enjoyable.
  12. With the sheer number of courses available, the variety of gameplay modes offered, and the overall polish of the presentation, there just doesn't seem like a lot of room for improvement for "Tiger Woods PGA Tour 2005."
  13. Our one big reservation is that if you strip away the tacked-on extras, even the most dedicated fan will find it hard to tell the difference between Tiger Woods 2004 and "Tiger Woods 2003." [NGC]
  14. This relaxed, arcade-like approach makes for something that's not so much about simulation, but more emulation; letting you thwack the ball with all the verve of an expert, without the worry of any homework. Fun, then, and lots of it. [Nov 2003, p.107]
  15. EA Sports has put considerable effort into improving this franchise by adding more game modes, an intuitive swing mechanism, online play, lifelike graphics, plus more depth, options and customizability. No other golf game is on par.
  16. Imitating a swing with the analogue stick is still as satisfying as ever, and the balance between control and room for error is nigh-on perfect. However, it would have been nice to see a few more changes to keep the experience fresh. [Oct 2003, p.122]

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