Metascore
76

Generally favorable reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 17 out of 26
  2. Negative: 1 out of 26
  1. 85
    As a whole, the story, attitude and overall focus of the game is much better this time around than what we've seen from the two "THUG" games.
  2. While the gameplay in Tony Hawk's American Wasteland is still sharp, and the game still looks and sounds just fine, this seventh installment just seems to lack that special spark that made the series so much fun in the first place.
  3. The only thing bad about this is that the story is really short especially if you are a veteran Tony Hawk player, other than that this game is a blast to play.
  4. The story mode is fun, funny and yet not absurd enough to wonder what drugs were abused during development time.
  5. Home to some of the greatest gameplay that you'll ever encounter, but unless you compete online, it mostly goes to waste. [Dec 2005, p.154]
  6. 90
    It tries really hard to please both jaded vets and exuberant fanboys, and for the most part, it succeeds, even if the story mode's a little short and on the easy side.
  7. Kudos to Neversoft and Activision for creating an amazing game, the sole competitor in its self-created genre, and curses upon them for distilling it to the point of absurdity.
  8. While American Wasteland may have the gameplay nailed down, it falls short of being great on the Nintendo GameCube. If you really want to experience the true greatness that is Tony Hawk's American Wasteland then you'll need to play it on another system.
  9. An old game in new clothing.
  10. The title is just painfully apt: never has a free-roaming structure brought so little to improve the quality of a game's world. The mooted open-ended environments of Tony Hawk's American Wasteland feel like a fallacy, a bleak repackaging for hocking the game to a jaded audience. [Dec 2005, p.107]
  11. 80
    While the Gamecube version is lacking some of the bonuses of the PS2 and Xbox versions, it is still very solid.
  12. When only a couple of challenges require you to break the million point barrier, only the weakest players will have trouble acing the game in hours. [Christmas 2005, p.107]
  13. A free-play mode returns Hawk to his origins and here, the game does not disappoint one bit with its go forth and explore approach. [Dec 2005, p.66]
  14. Tony, you are lookin' haggard. Even though I like American Wasteland's country-boy-in-the-city story line much better than last year's World Destruction Tour's, the annual sequels will drive this franchise into the ground if publisher Activision doesn't take a break, and soon.
  15. It takes what was great from the Underground games and strips out all the lame antics. [Dec 2005, p.115]
  16. American Wasteland ends up being yet another sequel that feels more like an expansion pack, but when the levels are this big and well designed, that's not such a bad thing.
  17. All told, it's no big loss if you decided to give Tony Hawk a rest for a year. [Jan 2006, p.91]
  18. American Wasteland creates a near-perfect balance that all free roaming games strive to achieve.
  19. With the camera and control issues of "THUG2" corrected, a fresh, compelling story mode, and the highlights of the series up to this point in tow, Tony Hawk's American Wasteland stands as the best game to bear his name thus far.
  20. With the braindead goals, non-charismatic cast of characters, and relatively limited level list, the game is unfortunately relegated to rental status, with its best points making us reminiscent of the days when you actually had to be good to beat a Tony Hawk game.
  21. For fans of the genre, American Wasteland will deliver more of the same, with an added beefy story mode option that flushes out a fairly interesting narrative, moving the game up a notch from pervious titles.
  22. I can see the series getting a little tired, and it doesn't quite have that magical "aura" that the first couple did. But nonetheless there's plenty to keep you busy.
  23. 70
    A step up from last year's sequel to "Underground," but it still has its problems.
  24. A very solid game overall. The tweaks to the core gameplay, the addition of the BMX moves, and the inclusion of a massive city to skate around in are definitely appreciated.
  25. The thought of pulling a combo across an entire city with no load times is very appealing, but unless you have perfect balance, nimble fingers, and patience, you probably won't pull it off.
  26. 85
    Sure, you can choose BMX bikes instead of traditional boards, and the soundtrack of punk covers is the best freaking Tony Hawk soundtrack yet, bar none, but whether or not you'll love this game completely depends on how full your Hawk tank already is.

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