Metascore
70

Mixed or average reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 8 out of 20
  2. Negative: 0 out of 20
  1. One downside is that there's a heck of a lot here that's pulled together from other games, if you're up on your gaming history you can play 'spot the element' here and rattle off a good five or so games that do bits of Ty 2 better than Ty 2 does.
  2. Much, much better than I had thought it would be.
  3. While Ty The Tasmanian Tiger 2: Bush Rescue isn't going to rock the gaming world to its foundations or win any awards, it's still an enjoyable and entertaining platform romp that will surprise those of you who decide to take a chance on it.
  4. 80
    The frustration many hit during punishing sections in this sort of game is never allowed to develop. All the skill moves still require the right touch; the designers simply opened the window of what constitutes the "right" touch just enough to let everyone in (with some practice).
  5. The separate cart racing game is a nice addition, weapon pickups and all, although you’ll need to run a few races to get used to the wider turning radius of the different carts.
  6. The game’s audio package perfectly complements the joyful atmosphere presented visually.
  7. An all-encompassing, time-consuming, I-just-can't-stop-playing-it kind of game.
  8. To say Ty 2 is big would be an understatement. Krome has Super Sized it, spreading their funky animal kingdom as far and wide as the outback itself. [Dec 2004, p.81]
  9. If you don't complete it far too quickly, you may become bored of the missions or the story.
  10. 70
    Succeeds as a simple, lighthearted platformer. It lacks the challenge and depth of other titles in the genre, namely "Super Mario Sunshine" and "Sly 2: Band of Thieves," but offers nifty features like sprawling environments and a unique style to help offset its deficiencies.
  11. Older audiences probably won't be engaged by it, but Ty 2 should be easily appreciated by juvenile platformer fans.
  12. Shockingly decent. [Dec 2004, p.170]
  13. Mission objectives are not always clear and some youngsters might get lost or frustrated at the lengthy travelling between missions, but there is always something fun to see or do.
  14. Graphically, it's definitely improved, but that's not going to save Ty from his own mediocrity. [Nov 2004, p.149]
  15. In real life, Tasmanian tigers have been hunted to extinction, so we're getting our NOM shotgun ready to finish the job and kill Ty off.
  16. Overly sophisticated elements have been held back to appeal to the younger gamer but some hugely tricky jumping puzzles are bound to cause frustration. Luckily, gameplay is varied. If you get stuck, you can hit the road, and before long you'll be faced with a different challenge.
  17. 60
    A bargain platformer that tried to stuff twenty pounds of game into a ten pound bag - and it shows.
  18. 60
    The kart-racing mode is another nice diversion for youngsters (though it's just a single race on a choice of seven courses), and the explorable areas are diverse enough to keep the wee ones occupied.
  19. An open environment allows you to explore at will, but the confusing layout wil have you on walkabout. [Dec 2004, p.148]
  20. There's almost no variety in levels. Everything is squeezed onto one huge map.
User Score
9.1

Universal acclaim- based on 7 Ratings

User score distribution:
  1. Positive: 5 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 0 out of 5
  1. Jun 30, 2014
    10
    This game was insanely fun, even though as an Australian I often found that the characters were a bit much...

    But still, it's cool seeing a
    quality game that is uniquely Australian and I would rate it as one of the best puzzle platformers of its era (right up there with Super Mario Sunshine and Ratchet & Clank)! Full Review »