Mixed or average reviews - based on 14 Critics

Critic score distribution:
  1. Positive: 0 out of 14
  2. Negative: 6 out of 14
  1. 70
    It really does grow on you, and once you get past the ridiculous premise you end up with a decent poor-man’s "Twisted Metal" that’s worth the budget price and not much more.
  2. It is arena-driving, shoot-‘em-up action, but the game fails in the department of chills or thrills.
  3. 65
    It's extremely simple, so don't expect to keep this one spinning into the summer months, but it does manage to fill a gamer's need to race around madly and blow things up.
  4. It's no "Twisted Metal: Black," but you can do worse for $20. [May 2003, p.63]
  5. 58
    A mediocre average effort, falling short of the mark set by Twisted Metal and its heartier clones.
  6. Everything in the game feels extremely rushed and underpolished.
  7. No fun to play, no fun to watch, and no fun to listen to.
  8. What sucks balls is the fact that only two people can play at a time. That's bull.
  9. The premise is fun and the play control is good, but the driving physics are so incredibly unrealistic that the game loses its edge once the action begins. [June 2003, p.137]
  10. 45
    An audio and visual mess, bottom line.
  11. As a vehicle combat title, Crush Hour is bad; and as a wrestling game, it's doubly bad. It doesn't matter that it's cheap - you're still throwing your money away if you end up buying it. [May 2003, p.86]
  12. Crush Hour is like some hick dream—demolition derby mated with pro wrestling—that actually gets old pretty damn quick.
  13. I smell what THQ is cookin', and it's damn foul... Wrestlers spouting generic one-liners while engaging in car wars is just plain dumb. [May 2003, p.130]

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