Summary: Published by Fusion Reactions Developed by Dinofarm Games 100 Rogues is an arcade-style dungeon crawling adventure for iPhone, iPod Touch and the iPad. Maps, monsters and loot all generate randomly, making each playthrough a new experience. You won’t find another game that looks, plays, or sounds like 100 Rogues, as it's got fully animated 2D pixel art, and classic videogame-style music. 100 Rogues is about player improvement more than character improvement, as your unfortunate Rogue’s death is almost guaranteed for most players. Like a game of Tetris or Galaga, 100 Rogues isn’t about completion; it’s about seeing how you can do in one play session. Explore randomly-generated dungeons; find rare magical weapons, armor and other artifacts; meet strange, interesting monsters and do battle in a thought-provoking, turn-based-strategy combat system. Our characters have their own unique skill trees, and as you gain experience you can unlock new skills to survive against tougher opponents. The Team: Lead Designer: Keith Burgun Art Director: Blake Reynolds Lead Software Developer: Wes Paugh Producer: George Morgan Known Issues: Shields in this version are extremely buggy, so please avoid using them until the next patch, which will be released shortly.
|Genre(s):||Role-Playing, General, General|