Mixed or average reviews - based on 24 Critics

Critic score distribution:
  1. Positive: 10 out of 24
  2. Negative: 1 out of 24
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  1. Dec 22, 2011
    There's a lot to like about Arkham City Lockdown, but there unfortunately isn't much to love. The game is a fun way to pass the time, but lacks the fantastic story that's made Rocksteady's Arkham games so notable on consoles.
  2. Dec 11, 2011
    This game looks nothing short of gorgeous, and it really shows off how pretty an iOS game can be. The action may be a bit scripted and linear but it is so varied from moment to moment and executed so smoothly that players will hardly feel confined or restricted. This is a much needed addition to the iOS library, and it shines.
  3. Dec 12, 2011
    Batman: Arkham City Lockdown adds its own spin to the Infinity Blade-styled action game and packs a meaty punch with its presentation, but it never quite takes flight.
  4. Dec 23, 2011
    Batman: Arkham City Lockdown feels like a missed opportunity: it's merely an Infinity Blade clone, stripped down of many of the elements which made that game such a huge success.
  5. Feb 3, 2012
    Not a very convincing game. It is always attractive to become Batman in a videogame, and it is quite a good adaptation, but its gameplay falls limited and repetitive soon.
  6. Games Master UK
    Feb 15, 2012
    Alas repetitive fighting holds this back. [March 2012, p.98]
  7. Dec 13, 2011
    Batman Arkham City Lockdown is the dark side of Infinity Blade, and that's not cool as it could seem. It has an excellent presentation, thanks to the Unreal Engine, but that can't compensate for the lack of variety which the gameplay offers. We love Batman, but it deserves a bit more than this poor treatment, mainly because its price is quite high.
  8. Dec 21, 2011
    It has some gameplay flaws, but the fans will still have fun with some more bat-action.
  9. Dec 11, 2011
    If you want a comparable experience to the console titles that you can carry around in your pocket, then you will probably end up disappointed in this effort. If you want a gorgeous looking Batman title filled with all sorts of nice fan service and simple combat that won't bust your brain with strategic depth, then Arkham City Lockdown delivers this really well.
  10. Jan 19, 2012
    Batman: Arkham City Lockdown tries to capture the spirit of its maior version, but it only does at half.
  11. Dec 9, 2011
    Yes it's a little too easy, too short, and completely devoid of a story – but Batman Arkham City Lockdown is also a fast-paced, finger-swiping good time that looks stunning, keeps you hooked, and lets you be Batman. What more could you ask for in a video game?
  12. Dec 30, 2011
    Batman Arkham City Lockdown tries to offer an Infinity Blade experience, with stunning graphics and addictive gameplay. Sad to say, the results are totally different: mechanics are poor, besides too few ideas repeated throughout the game. Definitely, a half faux pas in the Warner Bros Batman franchise.
  13. Apr 28, 2012
    Although the concept of Batman: Arkham City Lockdown seems to be nothing more than an Infinity Blade-clone at first glance, the authentic Batman elements like gadgets, the music and costume amaze once again. It's a fun action game that'll keep you interested longer then you'll expect.
  14. Dec 11, 2011
    Batman Arkham City Lockdown is a fun brawler, even if it borders on frustrating and shallow.
  15. Dec 9, 2011
    Batman Arkham City Lockdown is short, but fun, challenging and frantic on its first completion; unfortunately subsequent clears provide little motivation for doing so and ultimately it feels like too little, too late for iOS gamers interested in the Arkham franchise.
  16. Jan 5, 2012
    Batman: Arkham City Lockdown tries to capture the spirit of its triple-A counterpart, but it only succeeds on a superficial level. At six dollars, the game's short length and repetitive gameplay will be palatable only to the most obsessed members of the cape and cowl cult.
  17. Dec 11, 2011
    There's definitely a lot to love about Batman Arkham City Lockdown. We doubt many Batman fanatics will scoff at the visuals and free comic books (yes, the game has some comics), but the shoddy controls made us crazy like a bat with rabies. Some fun to be had, but serious room for improvement.
  18. 70
    Batman: Arkham City Lockdown is a high-quality game but could be much more.
  19. Dec 19, 2011
    Fun for a while, but it really should be both longer and cheaper.
  20. Dec 15, 2011
    The gadgets make for a good change in pace and the boss battles mean Lockdown stands out from being an Infinity Blade clone.
  21. 80
    Plays like a simpler version of Infinity Blade, but with a little less finesse and feelings of grandeur. For bat fans, however, there's no doubt that the experience of beating baddies up as Gotham's no. 1 vigilante is a lot more satisfying.
  22. Jan 10, 2012
    On paper, Lockdown was full of promise: excellent source material, a couple of original gameplay ideas, creators of the recent hit Mortal Kombat as developers. In other words, a ready-made kit for an "iOS killer app". But what did we get in the end? A weak quasi-prequel with two lines of a story that tries to rip off Infinity Blade left and right. And it fails even at that.
  23. Dec 12, 2011
    Even though everything in the title is very well done, there just isn't enough of it to justify the expensive price tag for this iPad and iPhone app.
  24. Dec 11, 2011
    If I take my Batman fanboy hat (with pointy ears) off for a moment and look at the game without thinking about the franchise, its main faults are quite clear; the combat system is basic, especially compared to Infinity Blade, and the length of the game is pretty short, but even without the Dark Knight's involvement, the game would be easy to recommend.
User Score

Mixed or average reviews- based on 15 Ratings

User score distribution:
  1. Positive: 7 out of 15
  2. Negative: 4 out of 15
  1. Dec 23, 2013
    Why is Arkham Lockdown a disappointment? Simple. It lacks everything that made the console Arkham games the greatest superhero games everWhy is Arkham Lockdown a disappointment? Simple. It lacks everything that made the console Arkham games the greatest superhero games ever created. There is no engaging story to keep the player invested in the game, and it feels like a rushed set of fighting stages hastily thrown together. The minions are practically identical and the gameplay gets tiresome after the first half hour, unlike Arkham City's unparalleled combat mechanics. In all honesty, while Asylum and City felt like large amounts of time, effort, and devotion were put into them, Lockdown feels like an easy money-maker. If you like Batman, buy this game just as an experiment. But for anyone else, Lockdown will be forever regarded as the Batman and Robin of Dark Knight apps.


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  2. Jan 23, 2012
    I really like Batman. I'm not a fanatic but it's almost obligatory for me to at least try some movie or game related to this hero.I really like Batman. I'm not a fanatic but it's almost obligatory for me to at least try some movie or game related to this hero. Nevertheless this game is bad. Oh, it's bad. And it's not about the assets - character models are fairly good as well as decent audio and animations. Fighting is also quite nice + you get to throw a batarang from time to time. What hurts is the game design itself. I would recommend devs to a) test this app on casual gamers and b) write down or (better) draw a gameplay structure of this production... By combining those two elements I bet that something like this will come up:
    1. starting enthusiastic (graphics, cutscenes and all..)
    2. fighting, fighting, fighting -> dead
    3. why the f#$% there is no checkpoint and I have to start all over again?!
    4. fighting, fighting, fighting < OMG every enemy is 100% the SAME!>
    5. dying in a 6-staged batte and starting ALL OVER AGAIN! NOOO!
    6. Uninstall
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