• Publisher: Cave
  • Release Date: Dec 3, 2011

Generally favorable reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 11 out of 11
  2. Mixed: 0 out of 11
  3. Negative: 0 out of 11
  1. Dec 16, 2011
    Bug Princess is a pretty intensive game, but strangely relaxing to play, and definitely addictive enough to come back to over and over. If you're not put off by its old-fashioned arcade-style options (no saving, no passwords, no safety net, earn your continues), you will have a buggy good time.
  2. Dec 30, 2011
    Actually Bug Princess is the best danmaku shooter developed by Cave for iOS devices, with great style, intense shoot 'em up action and Universal support between iPhone and iPad. What's next? Ketsui and Ibara, we hope.
  3. Dec 29, 2011
    Bug Princess is another top class shoot-em-up from Cave that doesn't disappoint. It might not have quite the same depth in scoring as some of the later coin-ops and there are no extra modes to speak of, but it certainly hits the Bullet Hell spot.
  4. Dec 16, 2011
    Offers yet another stellar entry in CAVE's series of iOS shooters. It's probably the most straight forward and least complex out of them all, which makes it a great starting point for bullet hell newbies, but it does have its share of depth for those looking to master its strategies.
User Score

No user score yet- Awaiting 2 more ratings

User score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Jan 2, 2014
    In 2004, Mushihime-sama or "Bug Princess" was released in Japanese arcades and was later ported to the PS2 (Japan-only) and XBOX 360In 2004, Mushihime-sama or "Bug Princess" was released in Japanese arcades and was later ported to the PS2 (Japan-only) and XBOX 360 (Japan-only).
    I would say that 99% games that get ported from actual gaming consoles to the iOS are unplayable due to the lack of tactile buttons on the mobile devices. This however is not one of those games. They give you the option of changing the screen size to "small" which gives you ample room on the bottom of the touch screen to use your finger without having it block game play. For a "bullet-hell" style shooter, the touch controls are actually very precise and they help you make fine movements in between enemy attacks. Your ship will auto-fire and bombs (if you have some in reserve) will prevent death and detonate dealing big damage whilst clearing the screen of most enemies. This automation is perfect for a device without tactile buttons so there is no need to worry about anything besides maneuvering and aiming. This is a fantastic game and is well worth the $4.99 price tag.
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