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Mixed or average reviews - based on 7 Critics What's this?

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  • Summary: The year is 1289. To strengthen the borders of the Kingdom of France, King Philip the Fair decided to have a new castle built. For the time being, Caylus is but a humble village, but soon, workers and craftsmen will be flocking by the cartload, attracted by the great prospects. Around the building site, a city is slowly rising up…The players embody master builders. By building the King’s castle and developing the city around it, they earn prestige points and gain the King’s favour. When the castle is finished, the player who has earned the most prestige wins the game.* Pass & Play mode for playing on one device with your friends* multiple AI players, every with a different strategy* asynchronous multiplayer with push notifications* challenging gameplay* amazing hand drawn artworkCaylus received multiple awards:* 2011 Juego del Año Tico Nominee* 2006 International Gamers Award winner* 2006 Deutscher Spiele Preis winner* 2006 Nederlandse Spellenprijs winner* 2006 Spiel des Jahres winner, Special Award for Complex Game* 2006 BoardGameGeek Golden Geek winner, Game of the Year’ and Best Gamer’s Game* 2006 Hra roku (Czech Game of the Year) nominee* 2005 Tric Trac d’or (France), Game of the Year, Winner* 2005 Meeples’ Choice Award winner Expand
Score distribution:
  1. Positive: 4 out of 7
  2. Negative: 1 out of 7
  1. Jan 21, 2012
    90
    While I may hate using the word so soon, Caylus really is a classic, and it's wonderful to see it brought to life digitally to expose it to a whole new audience.
  2. Jan 30, 2012
    80
    Requiring balanced gameplay, a little foresight, and a dose of luck, Caylus provides strategy fans with another solid title.
  3. Feb 10, 2012
    70
    Anyone with an interest in leisurely-paced board games who isn't afraid of very in-depth instructions will most likely enjoy it, but those used to simple pick-up-and-play titles might feel like they've bitten off more than they can chew.
  4. Feb 6, 2012
    40
    What it all comes down to is this question: Is Caylus a good candidate for porting to the iPhone? Given the length of games, given the poor multiplayer support, given that the elegance of the boardgame is lost entirely, I suspect the answer might be "no". Which is a real shame after Big Daddy Creations so successfully ported Neuroshima Hex to the iPhone.

See all 7 Critic Reviews