Dark Meadow iOS

User Score
6.6

Mixed or average reviews- based on 12 Ratings

User score distribution:
  1. Positive: 7 out of 12
  2. Negative: 2 out of 12
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  1. Oct 8, 2011
    6
    The gameplay just doesn't work with the environment or the story. It's just ridiculous. If you want a copy of Infinity blade's gameplay with a kind of point and click adventure, then this game is for you... Just wait until it's on discount.
  2. Oct 21, 2011
    5
    I don't normally write reviews for games but I had to for this one. To stop people wasting their money. Now I'm not denying how much effort went into Dark Meadow. It looks beautiful, the animations are great, the sound is fine. But as a game it's awful.

    Ok so I wake up in a room somewhere, I step outside into a corridor, I get attacked by a monster. I beat that monster and take one step
    I don't normally write reviews for games but I had to for this one. To stop people wasting their money. Now I'm not denying how much effort went into Dark Meadow. It looks beautiful, the animations are great, the sound is fine. But as a game it's awful.

    Ok so I wake up in a room somewhere, I step outside into a corridor, I get attacked by a monster. I beat that monster and take one step forward. And get attacked by another monster. Another step, another monster. Over and over again. Which wouldn't be so bad but the combat sucks.

    Wait for the monster to attack. Dodge it. Swipe furiously on the screen. Repeat till monster dead. Then wait while the game halts and counts up your result. Every. Single. Time.

    The crossbow sucks because the icon you touch to grab it is too small so it's easy to miss. Then when you pull the string back it aims the crossbow upwards so you have to make some stupid swirling motions to aim the damn thing. And the icons used to dodge are too fiddly. The icons themselves are big enough but you have to tap exactly the right spot or they don't work. Which in the middle of combat sucks because you're tapping the dodge icon and you don't dodge.

    So you've battled down a corridor. Go through a door. Oh another corridor. Battle through that, through a door. Oh another corridor. There's no map so you don't know where the hell you are in this mass of almost identical corridors. I must have gone around in circles for two hours. Battling the same monsters again and again, purely because I couldn't tell one corridor from another.

    Sooner or later you'll die. And it puts you right back where you started. And you have to battle through the whole thing again.

    Even the menus are confusing. And when you pick up something to read, the scrolling is slow and jerky and keeps stopping and starting whenever it feels like it.

    I have no idea how far I've gotten into the game, for all I know I've barely scratched the surface, but I just don't want to bother fighting through all the same monsters again for the twentieth time.

    I'm a veteran gamer, I've finished Doom3, Half Life, Portal, Modern Warfare, Bioshock, Uncharted, Metal Gear Solid 4, Motorstorm, you name it, I've finished it. So I know how to get through games and I can tell a good game from a bad one. This isn't a good game.

    I gave it 5 because yeah ok, the graphics are nice.

    Disappointed.
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  3. Nov 27, 2011
    0
    Dark meadow is a quite a unique experience on ios, one of few that can separate itself from the general number of clones hat try to resemble other titles, than to be different like this title is. Dark meadow allmost fits snugly on the shelf aside infinity blade, and it's a fresh breeze, cause iOS needs this kind of title. The graphics are dark, and beautifull, and with it the music, andDark meadow is a quite a unique experience on ios, one of few that can separate itself from the general number of clones hat try to resemble other titles, than to be different like this title is. Dark meadow allmost fits snugly on the shelf aside infinity blade, and it's a fresh breeze, cause iOS needs this kind of title. The graphics are dark, and beautifull, and with it the music, and sound adds to the atmosphere. The combat leans in favour like infinity blade, as you face weirdly approaching menaces, when they get close, you swipe in numerous directions, as your blade slices, chipping away at the energy bar. The best way to describe this game is silent hill on rails, it's worth a purchase for sure, worth every penny. I can only hope we get more like it. Collapse
Metascore
79

Generally favorable reviews - based on 19 Critics

Critic score distribution:
  1. Positive: 13 out of 19
  2. Negative: 0 out of 19
  1. Jan 23, 2012
    61
    Dark Meadow is the least milk-and-water clone of Infinity Blade that popped up in 2011.
  2. Dec 21, 2011
    75
    Dark Meadow is an interesting horror twist in a well known formula.
  3. Nov 16, 2011
    78
    Even though Dark Meadow had some combat issues, I still enjoyed this game because it's easily one of the most visually impressive titles on the iOS.