D.A.R.K iOS

Metascore
68

Mixed or average reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 3 out of 11
  2. Negative: 0 out of 11
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  1. Jul 5, 2011
    70
    There is a lot of potential in the idea alone, so if GameLab can deliver the second episode and the arena mode before upping the price, they might have something truly interesting on their hands as long as they're not scared to make the puzzles a bit more challenging and the shooting parts a bit more sparse.
  2. Jul 1, 2011
    70
    An engrossing experience that borrows elements from Dead Space as it tries to keep gamers on the edge of their seats.
  3. Jun 29, 2011
    70
    It's fun enough for what it is, it just feels like it could have been more.
  4. Jun 24, 2011
    70
    The occasional 'scary' moments add some tense atmosphere, which the game really relies on. It's worth getting, as it will last a few hours.
  5. Jul 11, 2011
    67
    The idea of enriching the structure of a typical top down shooter with some adventure elements is fascinating, but unfortunately it doesn't work well. In D.A.R.K. you often have to explore an area to reach a certain number of switches, then fight a wave of zombies and evil creatures, but the overall action is quite repetitive and poorly balanced.
  6. Jun 27, 2011
    60
    While you could stick with another basic twin-stick shooter, D.A.R.K at least attempts to go a step further by featuring a story and cinematics to set the mood; it's not a lot, but it's better than shooting things at random.
  7. Jun 24, 2011
    60
    An atmospheric and good-looking twin-stick shooter that's saddled with crushingly linear downtime, a rubbish plot, and control issues.
  8. Jun 27, 2011
    50
    D.A.R.K. has the makings of an excellent dual-stick shooter, but it fails to deliver enough content.

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